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v3d/v3dv: use common compute limits
Move the compute workgroup count and shared memory limits shared by v3d and v3dv to v3d_limits.h. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41791>
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3 changed files with 9 additions and 4 deletions
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@ -69,6 +69,9 @@
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#define V3D_MAX_ARRAY_LAYERS 2048
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#define V3D_MAX_COMPUTE_SHARED_MEMORY_SIZE (32u * 1024u)
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#define V3D_MAX_CSD_WG_COUNT 65535
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#define V3D_MAX_CSD_WG_SIZE 256
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#define V3D_MAX_VERTEX_ATTRIB_DIVISOR 0xffff
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@ -1027,8 +1027,10 @@ get_device_properties(const struct v3dv_physical_device *device,
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MAX_STORAGE_IMAGES,
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/* Compute limits */
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.maxComputeSharedMemorySize = 32u * 1024u,
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.maxComputeWorkGroupCount = { 65535, 65535, 65535 },
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.maxComputeSharedMemorySize = V3D_MAX_COMPUTE_SHARED_MEMORY_SIZE,
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.maxComputeWorkGroupCount = { V3D_MAX_CSD_WG_COUNT,
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V3D_MAX_CSD_WG_COUNT,
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V3D_MAX_CSD_WG_COUNT },
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.maxComputeWorkGroupInvocations = V3D_MAX_CSD_WG_SIZE,
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.maxComputeWorkGroupSize = { V3D_MAX_CSD_WG_SIZE,
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V3D_MAX_CSD_WG_SIZE,
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@ -202,7 +202,7 @@ v3d_init_compute_caps(struct v3d_screen *screen)
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*/
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caps->max_grid_size[0] =
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caps->max_grid_size[1] =
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caps->max_grid_size[2] = 65535;
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caps->max_grid_size[2] = V3D_MAX_CSD_WG_COUNT;
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/* GL_MAX_COMPUTE_WORK_GROUP_SIZE */
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caps->max_block_size[0] =
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@ -216,7 +216,7 @@ v3d_init_compute_caps(struct v3d_screen *screen)
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caps->max_variable_threads_per_block = V3D_MAX_CSD_WG_SIZE;
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/* GL_MAX_COMPUTE_SHARED_MEMORY_SIZE */
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caps->max_local_size = 32768;
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caps->max_local_size = V3D_MAX_COMPUTE_SHARED_MEMORY_SIZE;
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struct sysinfo si;
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sysinfo(&si);
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