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Android: Fix build issue without LLVM
Some of the latest changes are causing the following build error on Android:
```
external/mesa3d/src/gallium/auxiliary/nir/nir_to_tgsi_info.c:403:6:
error: redefinition of 'nir_tgsi_scan_shader'
void nir_tgsi_scan_shader(const struct nir_shader *nir,
^
external/mesa3d/src/gallium/auxiliary/nir/nir_to_tgsi_info.h:37:20:
note: previous definition is here
static inline void nir_tgsi_scan_shader(const struct nir_shader *nir,
^
```
Include nir_to_tgsi_info.c and nir_to_tgsi_info.h into the build
only if LLVM is enabled.
Signed-off-by: Roman Stratiienko <roman.stratiienko@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2978>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2978>
This commit is contained in:
parent
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commit
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1 changed files with 2 additions and 2 deletions
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@ -318,8 +318,6 @@ C_SOURCES := \
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NIR_SOURCES := \
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nir/tgsi_to_nir.c \
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nir/tgsi_to_nir.h \
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nir/nir_to_tgsi_info.c \
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nir/nir_to_tgsi_info.h \
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nir/nir_draw_helpers.c \
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nir/nir_draw_helpers.h
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@ -451,6 +449,8 @@ GALLIVM_SOURCES := \
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gallivm/lp_bld_tgsi_soa.c \
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gallivm/lp_bld_type.c \
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gallivm/lp_bld_type.h \
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nir/nir_to_tgsi_info.c \
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nir/nir_to_tgsi_info.h \
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draw/draw_llvm.c \
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draw/draw_llvm.h \
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draw/draw_llvm_sample.c \
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