texture_builtins.py: The unsigned integer type is "uint", not "unsigned"

This doesn't actually affect anything yet, but is good to fix anyway.
This commit is contained in:
Kenneth Graunke 2010-06-09 16:11:36 -07:00
parent c9aabc866f
commit c3bf0cbefc

View file

@ -8,7 +8,7 @@ def vec_type(g, size):
if g == "i":
return "int"
elif g == "u":
return "unsigned"
return "uint"
return "float"
return g + "vec" + str(size)