i965/fs: Support compute programs in fs_visitor

v2:
 * Clean out some unneeded code copied from run_fs (krh)
 * Always use NIR
 * Split shader time out into a separate commit

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jordan Justen 2014-08-30 19:57:39 -07:00
parent ae6308a41e
commit c380973a95
4 changed files with 93 additions and 3 deletions

View file

@ -594,6 +594,8 @@ brw_initialize_context_constants(struct brw_context *brw)
if (brw_env_var_as_boolean("INTEL_USE_NIR", true))
ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT].NirOptions = &nir_options;
ctx->Const.ShaderCompilerOptions[MESA_SHADER_COMPUTE].NirOptions = &nir_options;
/* ARB_viewport_array */
if (brw->gen >= 7 && ctx->API == API_OPENGL_CORE) {
ctx->Const.MaxViewports = GEN7_NUM_VIEWPORTS;

View file

@ -1719,9 +1719,15 @@ fs_visitor::assign_curb_setup()
if (dispatch_width == 8) {
prog_data->dispatch_grf_start_reg = payload.num_regs;
} else {
assert(stage == MESA_SHADER_FRAGMENT);
brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data;
prog_data->dispatch_grf_start_reg_16 = payload.num_regs;
if (stage == MESA_SHADER_FRAGMENT) {
brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data;
prog_data->dispatch_grf_start_reg_16 = payload.num_regs;
} else if (stage == MESA_SHADER_COMPUTE) {
brw_cs_prog_data *prog_data = (brw_cs_prog_data*) this->prog_data;
prog_data->dispatch_grf_start_reg_16 = payload.num_regs;
} else {
unreachable("Unsupported shader type!");
}
}
prog_data->curb_read_length = ALIGN(stage_prog_data->nr_params, 8) / 8;
@ -3776,6 +3782,14 @@ fs_visitor::setup_vs_payload()
payload.num_regs = 2;
}
void
fs_visitor::setup_cs_payload()
{
assert(brw->gen >= 7);
payload.num_regs = 1;
}
void
fs_visitor::assign_binding_table_offsets()
{
@ -4113,6 +4127,47 @@ fs_visitor::run_fs()
return !failed;
}
bool
fs_visitor::run_cs()
{
assert(stage == MESA_SHADER_COMPUTE);
assert(shader);
sanity_param_count = prog->Parameters->NumParameters;
assign_common_binding_table_offsets(0);
setup_cs_payload();
emit_nir_code();
if (failed)
return false;
emit_cs_terminate();
calculate_cfg();
optimize();
assign_curb_setup();
fixup_3src_null_dest();
allocate_registers();
if (failed)
return false;
/* If any state parameters were appended, then ParameterValues could have
* been realloced, in which case the driver uniform storage set up by
* _mesa_associate_uniform_storage() would point to freed memory. Make
* sure that didn't happen.
*/
assert(sanity_param_count == prog->Parameters->NumParameters);
return !failed;
}
const unsigned *
brw_wm_fs_emit(struct brw_context *brw,
void *mem_ctx,

View file

@ -89,6 +89,14 @@ public:
struct gl_vertex_program *cp,
unsigned dispatch_width);
fs_visitor(struct brw_context *brw,
void *mem_ctx,
const struct brw_cs_prog_key *key,
struct brw_cs_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_compute_program *cp,
unsigned dispatch_width);
~fs_visitor();
void init();
@ -189,12 +197,14 @@ public:
bool run_fs();
bool run_vs();
bool run_cs();
void optimize();
void allocate_registers();
void assign_binding_table_offsets();
void setup_payload_gen4();
void setup_payload_gen6();
void setup_vs_payload();
void setup_cs_payload();
void fixup_3src_null_dest();
void assign_curb_setup();
void calculate_urb_setup();

View file

@ -39,6 +39,7 @@
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
#include "brw_cs.h"
#include "brw_vec4.h"
#include "brw_fs.h"
#include "main/uniforms.h"
@ -4237,6 +4238,25 @@ fs_visitor::fs_visitor(struct brw_context *brw,
init();
}
fs_visitor::fs_visitor(struct brw_context *brw,
void *mem_ctx,
const struct brw_cs_prog_key *key,
struct brw_cs_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_compute_program *cp,
unsigned dispatch_width)
: backend_visitor(brw, shader_prog, &cp->Base, &prog_data->base,
MESA_SHADER_COMPUTE),
reg_null_f(retype(brw_null_vec(dispatch_width), BRW_REGISTER_TYPE_F)),
reg_null_d(retype(brw_null_vec(dispatch_width), BRW_REGISTER_TYPE_D)),
reg_null_ud(retype(brw_null_vec(dispatch_width), BRW_REGISTER_TYPE_UD)),
key(key), prog_data(&prog_data->base),
dispatch_width(dispatch_width)
{
this->mem_ctx = mem_ctx;
init();
}
void
fs_visitor::init()
{
@ -4248,6 +4268,9 @@ fs_visitor::init()
case MESA_SHADER_GEOMETRY:
key_tex = &((const brw_vue_prog_key *) key)->tex;
break;
case MESA_SHADER_COMPUTE:
key_tex = &((const brw_cs_prog_key*) key)->tex;
break;
default:
unreachable("unhandled shader stage");
}