Add support for GL_REPLACE_EXT texture env mode.

GL_REPLACE_EXT comes from the ancient GL_EXT_texture extension.  Found an old demo that
actually uses it.
The values of the GL_REPLACE and GL_REPLACE_EXT tokens is different, unfortunately.
This commit is contained in:
Brian Paul 2008-04-30 16:05:01 -06:00
parent 07b551f7cf
commit c32477742f

View file

@ -238,6 +238,9 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
return;
}
if (mode == GL_REPLACE_EXT)
mode = GL_REPLACE;
switch (mode) {
case GL_REPLACE:
case GL_MODULATE:
@ -340,7 +343,9 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
switch (pname) {
case GL_TEXTURE_ENV_MODE:
{
const GLenum mode = (GLenum) (GLint) *param;
GLenum mode = (GLenum) (GLint) *param;
if (mode == GL_REPLACE_EXT)
mode = GL_REPLACE;
if (texUnit->EnvMode == mode)
return;
if (mode == GL_MODULATE ||