gallium: rationalize vertex_element state packet

Remove dst_offset (not used)
Add nr_components, which could be calculated from format, but would be
too much effort.

Update i965 driver to cope.
This commit is contained in:
Keith Whitwell 2007-12-18 17:25:33 +00:00
parent 208b2ad8ab
commit c31416971e
5 changed files with 26 additions and 48 deletions

View file

@ -443,14 +443,6 @@ struct brw_cached_batch_item {
*/
#define ATTRIB_BIT_DWORDS ((PIPE_ATTRIB_MAX+31)/32)
struct brw_vertex_element {
struct brw_vertex_element_state vep;
unsigned index;
unsigned element_size;
unsigned count;
unsigned vbo_rebase_offset;
};
@ -508,7 +500,7 @@ struct brw_context
*/
struct pipe_vertex_buffer *vbo_array[PIPE_ATTRIB_MAX];
struct brw_vertex_element inputs[PIPE_ATTRIB_MAX];
struct brw_vertex_element_state inputs[PIPE_ATTRIB_MAX];
#define BRW_NR_UPLOAD_BUFS 17
#define BRW_UPLOAD_INIT_SIZE (128*1024)

View file

@ -260,18 +260,8 @@ boolean brw_upload_vertex_elements( struct brw_context *brw )
memset(&vep, 0, sizeof(vep));
for (i = 0; i < nr_enabled; i++) {
struct brw_vertex_element *input = &brw->vb.inputs[i];
switch (brw->vb.vbo_array[input->vep.ve0.vertex_buffer_index]->pitch) {
case 0: input->vep.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_0;
case 1: input->vep.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;
case 2: input->vep.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;
case 3: input->vep.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;
break;
}
vep.ve[i] = input->vep;
}
for (i = 0; i < nr_enabled; i++)
vep.ve[i] = brw->vb.inputs[i];
vep.header.length = (1 + nr_enabled * sizeof(vep.ve[0])/4) - 2;

View file

@ -272,31 +272,27 @@ static void brw_set_vertex_element(struct pipe_context *pipe,
struct brw_context *brw = brw_context(pipe);
assert(index < PIPE_ATTRIB_MAX);
struct brw_vertex_element el;
memset(&el, 0, sizeof(struct brw_vertex_element));
struct brw_vertex_element_state el;
memset(&el, 0, sizeof(el));
/* do we need those anymore?*/
el.index = index;
#if 0
/*FIXME*/
el.element_size = 0;
el.count = 0;
el.vbo_rebase_offset = 0;
#endif
el.ve0.src_offset = element->src_offset;
el.ve0.src_format = brw_translate_surface_format(element->src_format);
el.ve0.valid = 1;
el.ve0.vertex_buffer_index = element->vertex_buffer_index;
el.vep.ve0.src_offset = element->src_offset;
el.vep.ve0.src_format = brw_translate_surface_format(element->src_format);
el.vep.ve0.valid = 1;
el.vep.ve0.vertex_buffer_index = element->vertex_buffer_index;
el.ve1.dst_offset = index * 4;
el.vep.ve1.dst_offset = index * 4;
el.vep.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;
el.vep.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;
el.vep.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;
el.vep.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;
/*can we count of brw->vb.vbo_array[element->vertex_buffer_index]
* being initialized ok to actually compute vbcomponent's
* correctly? */
el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;
el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;
el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;
el.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;
switch (element->nr_components) {
case 1: el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;
case 2: el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;
case 3: el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;
break;
}
brw->vb.inputs[index] = el;
}

View file

@ -307,8 +307,8 @@ struct pipe_vertex_element
* this attribute live in?
*/
unsigned vertex_buffer_index:5;
unsigned dst_offset:8;
unsigned nr_components:3;
enum pipe_format src_format; /**< PIPE_FORMAT_* */
};

View file

@ -289,7 +289,7 @@ st_draw_vbo(GLcontext *ctx,
vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */
vbuffer[attr].max_index = 0; /* need this? */
velement.vertex_buffer_index = attr;
velement.dst_offset = 0; /* need this? */
velement.nr_components = arrays[mesaAttr]->Size;
velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
arrays[mesaAttr]->Normalized);
@ -415,7 +415,7 @@ st_draw_vertices(GLcontext *ctx, unsigned prim,
velement.src_offset = i * 4 * sizeof(GLfloat);
velement.vertex_buffer_index = 0;
velement.src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
velement.dst_offset = 0;
velement.nr_components = 4;
pipe->set_vertex_element(pipe, i, &velement);
}
@ -547,7 +547,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */
vbuffer[attr].max_index = 0; /* need this? */
velement.vertex_buffer_index = attr;
velement.dst_offset = 0; /* need this? */
velement.nr_components = arrays[mesaAttr]->Size;
velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
arrays[mesaAttr]->Normalized);