fix texgen msg strings

This commit is contained in:
Brian Paul 2003-03-29 16:40:23 +00:00
parent 9c27050e27
commit c310570215

View file

@ -1,4 +1,4 @@
/* $Id: stex3d.c,v 1.7 2002/10/23 14:00:01 brianp Exp $ */
/* $Id: stex3d.c,v 1.8 2003/03/29 16:40:23 brianp Exp $ */
/*-----------------------------
* stex3d.c GL example of the mesa 3d-texture extention to simulate procedural
@ -472,8 +472,8 @@ KeyHandler(unsigned char key, int x, int y)
{
static const char *mode[] = {
"glTexCoord3f (no texgen)",
"texgen fixed to eye coords",
"texgen fixed to object coords"
"texgen fixed to object coords",
"texgen fixed to eye coords"
};
(void) x;
(void) y;