i965: Convert SF_STATE to genxml.

This patch finishes the work done by Ken of converting SF_STATE to genxml, and
merges it with gen6+ code for emitting that state.

Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This commit is contained in:
Rafael Antognolli 2017-06-06 09:23:31 -07:00
parent 3a767f8b06
commit c2b5a26dc2
5 changed files with 83 additions and 288 deletions

View file

@ -45,7 +45,6 @@ i965_FILES = \
brw_reset.c \
brw_sampler_state.c \
brw_sf.c \
brw_sf_state.c \
brw_state_batch.c \
brw_state.h \
brw_state_upload.c \

View file

@ -1,200 +0,0 @@
/*
Copyright (C) Intel Corp. 2006. All Rights Reserved.
Intel funded Tungsten Graphics to
develop this 3D driver.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**********************************************************************/
/*
* Authors:
* Keith Whitwell <keithw@vmware.com>
*/
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/fbobject.h"
#include "main/viewport.h"
#include "intel_batchbuffer.h"
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_util.h"
static void upload_sf_unit( struct brw_context *brw )
{
struct gl_context *ctx = &brw->ctx;
struct brw_sf_unit_state *sf;
int chipset_max_threads;
bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
sf = brw_state_batch(brw, sizeof(*sf), 64, &brw->sf.state_offset);
memset(sf, 0, sizeof(*sf));
/* BRW_NEW_PROGRAM_CACHE | BRW_NEW_SF_PROG_DATA */
sf->thread0.grf_reg_count = ALIGN(brw->sf.prog_data->total_grf, 16) / 16 - 1;
sf->thread0.kernel_start_pointer =
brw_program_reloc(brw,
brw->sf.state_offset +
offsetof(struct brw_sf_unit_state, thread0),
brw->sf.prog_offset +
(sf->thread0.grf_reg_count << 1)) >> 6;
sf->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
sf->thread3.dispatch_grf_start_reg = 3;
sf->thread3.urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
/* BRW_NEW_SF_PROG_DATA */
sf->thread3.urb_entry_read_length = brw->sf.prog_data->urb_read_length;
/* BRW_NEW_URB_FENCE */
sf->thread4.nr_urb_entries = brw->urb.nr_sf_entries;
sf->thread4.urb_entry_allocation_size = brw->urb.sfsize - 1;
/* Each SF thread produces 1 PUE, and there can be up to 24 (Pre-Ironlake) or
* 48 (Ironlake) threads.
*/
if (brw->gen == 5)
chipset_max_threads = 48;
else
chipset_max_threads = 24;
/* BRW_NEW_URB_FENCE */
sf->thread4.max_threads = MIN2(chipset_max_threads,
brw->urb.nr_sf_entries) - 1;
/* BRW_NEW_SF_VP */
sf->sf5.sf_viewport_state_offset = (brw->batch.bo->offset64 +
brw->sf.vp_offset) >> 5; /* reloc */
sf->sf5.viewport_transform = 1;
sf->sf6.scissor = 1;
/* _NEW_POLYGON */
if (ctx->Polygon._FrontBit)
sf->sf5.front_winding = BRW_FRONTWINDING_CW;
else
sf->sf5.front_winding = BRW_FRONTWINDING_CCW;
/* _NEW_BUFFERS
* The viewport is inverted for rendering to a FBO, and that inverts
* polygon front/back orientation.
*/
sf->sf5.front_winding ^= render_to_fbo;
/* _NEW_POLYGON */
switch (ctx->Polygon.CullFlag ? ctx->Polygon.CullFaceMode : GL_NONE) {
case GL_FRONT:
sf->sf6.cull_mode = BRW_CULLMODE_FRONT;
break;
case GL_BACK:
sf->sf6.cull_mode = BRW_CULLMODE_BACK;
break;
case GL_FRONT_AND_BACK:
sf->sf6.cull_mode = BRW_CULLMODE_BOTH;
break;
case GL_NONE:
sf->sf6.cull_mode = BRW_CULLMODE_NONE;
break;
default:
unreachable("not reached");
}
/* _NEW_LINE */
sf->sf6.line_width = U_FIXED(brw_get_line_width(brw), 1);
if (ctx->Line.SmoothFlag) {
sf->sf6.aa_enable = 1;
sf->sf6.line_endcap_aa_region_width = 1;
}
sf->sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT;
/* _NEW_POINT */
sf->sf7.sprite_point = ctx->Point.PointSprite;
float point_sz;
point_sz = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);
point_sz = CLAMP(point_sz, 0.125f, 255.875f);
sf->sf7.point_size = U_FIXED(point_sz, 3);
/* _NEW_PROGRAM | _NEW_POINT, BRW_NEW_VUE_MAP_GEOM_OUT */
sf->sf7.use_point_size_state = use_state_point_size(brw);
sf->sf7.aa_line_distance_mode = brw->is_g4x || brw->gen == 5;
/* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
* _NEW_LIGHT
*/
if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
sf->sf7.trifan_pv = 2;
sf->sf7.linestrip_pv = 1;
sf->sf7.tristrip_pv = 2;
} else {
sf->sf7.trifan_pv = 1;
sf->sf7.linestrip_pv = 0;
sf->sf7.tristrip_pv = 0;
}
sf->sf7.line_last_pixel_enable = 0;
/* Set bias for OpenGL rasterization rules:
*/
sf->sf6.dest_org_vbias = 0x8;
sf->sf6.dest_org_hbias = 0x8;
/* STATE_PREFETCH command description describes this state as being
* something loaded through the GPE (L2 ISC), so it's INSTRUCTION domain.
*/
/* Emit SF viewport relocation */
brw_emit_reloc(&brw->batch,
brw->sf.state_offset +
offsetof(struct brw_sf_unit_state, sf5),
brw->batch.bo,
brw->sf.vp_offset | sf->sf5.front_winding |
(sf->sf5.viewport_transform << 1),
I915_GEM_DOMAIN_INSTRUCTION, 0);
brw->ctx.NewDriverState |= BRW_NEW_GEN4_UNIT_STATE;
}
const struct brw_tracked_state brw_sf_unit = {
.dirty = {
.mesa = _NEW_BUFFERS |
_NEW_LIGHT |
_NEW_LINE |
_NEW_POINT |
_NEW_POLYGON |
_NEW_PROGRAM,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_PROGRAM_CACHE |
BRW_NEW_SF_PROG_DATA |
BRW_NEW_SF_VP |
BRW_NEW_VUE_MAP_GEOM_OUT |
BRW_NEW_URB_FENCE,
},
.emit = upload_sf_unit,
};

View file

@ -58,7 +58,6 @@ extern const struct brw_tracked_state brw_gs_unit;
extern const struct brw_tracked_state brw_binding_table_pointers;
extern const struct brw_tracked_state brw_depthbuffer;
extern const struct brw_tracked_state brw_recalculate_urb_fence;
extern const struct brw_tracked_state brw_sf_unit;
extern const struct brw_tracked_state brw_sf_vp;
extern const struct brw_tracked_state brw_vs_samplers;
extern const struct brw_tracked_state brw_tcs_samplers;

View file

@ -272,65 +272,6 @@ struct brw_cc_unit_state
} cc7;
};
struct brw_sf_unit_state
{
struct thread0 thread0;
struct thread1 thread1;
struct thread2 thread2;
struct thread3 thread3;
struct
{
unsigned pad0:10;
unsigned stats_enable:1;
unsigned nr_urb_entries:7;
unsigned pad1:1;
unsigned urb_entry_allocation_size:5;
unsigned pad2:1;
unsigned max_threads:6;
unsigned pad3:1;
} thread4;
struct
{
unsigned front_winding:1;
unsigned viewport_transform:1;
unsigned pad0:3;
unsigned sf_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */
} sf5;
struct
{
unsigned pad0:9;
unsigned dest_org_vbias:4;
unsigned dest_org_hbias:4;
unsigned scissor:1;
unsigned disable_2x2_trifilter:1;
unsigned disable_zero_pix_trifilter:1;
unsigned point_rast_rule:2;
unsigned line_endcap_aa_region_width:2;
unsigned line_width:4;
unsigned fast_scissor_disable:1;
unsigned cull_mode:2;
unsigned aa_enable:1;
} sf6;
struct
{
unsigned point_size:11;
unsigned use_point_size_state:1;
unsigned subpixel_precision:1;
unsigned sprite_point:1;
unsigned aa_line_distance_mode:1;
unsigned pad0:10;
unsigned trifan_pv:2;
unsigned linestrip_pv:2;
unsigned tristrip_pv:2;
unsigned line_last_pixel_enable:1;
} sf7;
};
struct brw_gs_unit_state
{
struct thread0 thread0;

View file

@ -154,6 +154,29 @@ vertex_bo(struct brw_bo *bo, uint32_t offset)
};
}
#if GEN_GEN == 4
static inline struct brw_address
KSP(struct brw_context *brw, uint32_t offset)
{
return instruction_bo(brw->cache.bo, offset);
}
static inline struct brw_address
KSP_ro(struct brw_context *brw, uint32_t offset)
{
return instruction_ro_bo(brw->cache.bo, offset);
}
#else
static inline uint32_t
KSP(struct brw_context *brw, uint32_t offset)
{
return offset;
}
#define KSP_ro KSP
#endif
#include "genxml/genX_pack.h"
#define _brw_cmd_length(cmd) cmd ## _length
@ -1357,7 +1380,6 @@ static const struct brw_tracked_state genX(clip_state) = {
/* ---------------------------------------------------------------------- */
#if GEN_GEN >= 6
static void
genX(upload_sf)(struct brw_context *brw)
{
@ -1367,11 +1389,48 @@ genX(upload_sf)(struct brw_context *brw)
#if GEN_GEN <= 7
/* _NEW_BUFFERS */
bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
UNUSED const bool multisampled_fbo =
_mesa_geometric_samples(ctx->DrawBuffer) > 1;
#endif
#if GEN_GEN < 6
const struct brw_sf_prog_data *sf_prog_data = brw->sf.prog_data;
ctx->NewDriverState |= BRW_NEW_GEN4_UNIT_STATE;
brw_state_emit(brw, GENX(SF_STATE), 64, &brw->sf.state_offset, sf) {
sf.KernelStartPointer = KSP_ro(brw, brw->sf.prog_offset);
sf.FloatingPointMode = FLOATING_POINT_MODE_Alternate;
sf.GRFRegisterCount = DIV_ROUND_UP(sf_prog_data->total_grf, 16) - 1;
sf.DispatchGRFStartRegisterForURBData = 3;
sf.VertexURBEntryReadOffset = BRW_SF_URB_ENTRY_READ_OFFSET;
sf.VertexURBEntryReadLength = sf_prog_data->urb_read_length;
sf.NumberofURBEntries = brw->urb.nr_sf_entries;
sf.URBEntryAllocationSize = brw->urb.sfsize - 1;
/* STATE_PREFETCH command description describes this state as being
* something loaded through the GPE (L2 ISC), so it's INSTRUCTION
* domain.
*/
sf.SetupViewportStateOffset =
instruction_ro_bo(brw->batch.bo, brw->sf.vp_offset);
sf.PointRasterizationRule = RASTRULE_UPPER_RIGHT;
/* sf.ConstantURBEntryReadLength = stage_prog_data->curb_read_length; */
/* sf.ConstantURBEntryReadOffset = brw->curbe.vs_start * 2; */
sf.MaximumNumberofThreads =
MIN2(GEN_GEN == 5 ? 48 : 24, brw->urb.nr_sf_entries) - 1;
sf.SpritePointEnable = ctx->Point.PointSprite;
sf.DestinationOriginHorizontalBias = 0.5;
sf.DestinationOriginVerticalBias = 0.5;
#else
brw_batch_emit(brw, GENX(3DSTATE_SF), sf) {
sf.StatisticsEnable = true;
#endif
sf.ViewportTransformEnable = true;
#if GEN_GEN == 7
@ -1382,6 +1441,7 @@ genX(upload_sf)(struct brw_context *brw)
#if GEN_GEN <= 7
/* _NEW_POLYGON */
sf.FrontWinding = ctx->Polygon._FrontBit == render_to_fbo;
#if GEN_GEN >= 6
sf.GlobalDepthOffsetEnableSolid = ctx->Polygon.OffsetFill;
sf.GlobalDepthOffsetEnableWireframe = ctx->Polygon.OffsetLine;
sf.GlobalDepthOffsetEnablePoint = ctx->Polygon.OffsetPoint;
@ -1414,6 +1474,14 @@ genX(upload_sf)(struct brw_context *brw)
unreachable("not reached");
}
if (multisampled_fbo && ctx->Multisample.Enabled)
sf.MultisampleRasterizationMode = MSRASTMODE_ON_PATTERN;
sf.GlobalDepthOffsetConstant = ctx->Polygon.OffsetUnits * 2;
sf.GlobalDepthOffsetScale = ctx->Polygon.OffsetFactor;
sf.GlobalDepthOffsetClamp = ctx->Polygon.OffsetClamp;
#endif
sf.ScissorRectangleEnable = true;
if (ctx->Polygon.CullFlag) {
@ -1438,12 +1506,6 @@ genX(upload_sf)(struct brw_context *brw)
sf.LineStippleEnable = ctx->Line.StippleFlag;
#endif
if (multisampled_fbo && ctx->Multisample.Enabled)
sf.MultisampleRasterizationMode = MSRASTMODE_ON_PATTERN;
sf.GlobalDepthOffsetConstant = ctx->Polygon.OffsetUnits * 2;
sf.GlobalDepthOffsetScale = ctx->Polygon.OffsetFactor;
sf.GlobalDepthOffsetClamp = ctx->Polygon.OffsetClamp;
#endif
/* _NEW_LINE */
@ -1479,7 +1541,9 @@ genX(upload_sf)(struct brw_context *brw)
sf.SmoothPointEnable = true;
#endif
#if GEN_IS_G4X || GEN_GEN >= 5
sf.AALineDistanceMode = AALINEDISTANCE_TRUE;
#endif
/* _NEW_LIGHT */
if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
@ -1529,14 +1593,21 @@ static const struct brw_tracked_state genX(sf_state) = {
.dirty = {
.mesa = _NEW_LIGHT |
_NEW_LINE |
_NEW_MULTISAMPLE |
_NEW_POINT |
_NEW_PROGRAM |
(GEN_GEN >= 6 ? _NEW_MULTISAMPLE : 0) |
(GEN_GEN <= 7 ? _NEW_BUFFERS | _NEW_POLYGON : 0),
.brw = BRW_NEW_BLORP |
BRW_NEW_CONTEXT |
BRW_NEW_VUE_MAP_GEOM_OUT |
(GEN_GEN <= 7 ? BRW_NEW_GS_PROG_DATA |
(GEN_GEN <= 5 ? BRW_NEW_BATCH |
BRW_NEW_PROGRAM_CACHE |
BRW_NEW_SF_PROG_DATA |
BRW_NEW_SF_VP |
BRW_NEW_URB_FENCE
: 0) |
(GEN_GEN >= 6 ? BRW_NEW_CONTEXT : 0) |
(GEN_GEN >= 6 && GEN_GEN <= 7 ?
BRW_NEW_GS_PROG_DATA |
BRW_NEW_PRIMITIVE |
BRW_NEW_TES_PROG_DATA
: 0) |
@ -1546,7 +1617,6 @@ static const struct brw_tracked_state genX(sf_state) = {
},
.emit = genX(upload_sf),
};
#endif
/* ---------------------------------------------------------------------- */
@ -1731,20 +1801,6 @@ static const struct brw_tracked_state genX(wm_state) = {
/* ---------------------------------------------------------------------- */
#if GEN_GEN == 4
static inline struct brw_address
KSP(struct brw_context *brw, uint32_t offset)
{
return instruction_bo(brw->cache.bo, offset);
}
#else
static inline uint32_t
KSP(struct brw_context *brw, uint32_t offset)
{
return offset;
}
#endif
#define INIT_THREAD_DISPATCH_FIELDS(pkt, prefix) \
pkt.KernelStartPointer = KSP(brw, stage_state->prog_offset); \
pkt.SamplerCount = \
@ -4178,7 +4234,7 @@ genX(init_atoms)(struct brw_context *brw)
/* These set up state for brw_psp_urb_cbs */
&brw_wm_unit,
&genX(sf_clip_viewport),
&brw_sf_unit,
&genX(sf_state),
&genX(vs_state), /* always required, enabled or not */
&brw_clip_unit,
&brw_gs_unit,