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v3d: Add missing Stream field to transform feedback specs on V3D 4.1.
Noticed when trying to CLIF parse a transform feedback job that hangs on HW.
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1 changed files with 8 additions and 1 deletions
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@ -549,12 +549,19 @@
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<packet code="75" name="Flush Transform Feedback Data"/>
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<struct name="Transform Feedback Output Data Spec">
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<struct name="Transform Feedback Output Data Spec" max_ver="33">
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<field name="First Shaded Vertex Value to output" size="8" start="0" type="uint"/>
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<field name="Number of consecutive Vertex Values to output as 32-bit values" size="4" start="8" type="uint" minus_one="true"/>
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<field name="Output Buffer to write to" size="2" start="12" type="uint"/>
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</struct>
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<struct name="Transform Feedback Output Data Spec" min_ver="41">
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<field name="First Shaded Vertex Value to output" size="8" start="0" type="uint"/>
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<field name="Number of consecutive Vertex Values to output as 32-bit values" size="4" start="8" type="uint" minus_one="true"/>
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<field name="Output Buffer to write to" size="2" start="12" type="uint"/>
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<field name="Stream number" size="2" start="14" type="uint"/>
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</struct>
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<struct name="Transform Feedback Output Address">
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<field name="address" size="32" start="0" type="address"/>
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</struct>
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