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radv: only emit cache flushes when the pool size is large enough
This is an optimization which reduces the number of flushes for small pool buffers. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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3 changed files with 15 additions and 11 deletions
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@ -4,12 +4,6 @@
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#include "sid.h"
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#include "radv_cs.h"
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/*
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* This is the point we switch from using CP to compute shader
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* for certain buffer operations.
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*/
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#define RADV_BUFFER_OPS_CS_THRESHOLD 4096
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static nir_shader *
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build_buffer_fill_shader(struct radv_device *dev)
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{
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@ -95,6 +95,12 @@ typedef uint32_t xcb_window_t;
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#define NUM_DEPTH_CLEAR_PIPELINES 3
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/*
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* This is the point we switch from using CP to compute shader
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* for certain buffer operations.
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*/
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#define RADV_BUFFER_OPS_CS_THRESHOLD 4096
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enum radv_mem_heap {
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RADV_MEM_HEAP_VRAM,
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RADV_MEM_HEAP_VRAM_CPU_ACCESS,
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@ -1092,11 +1092,15 @@ void radv_CmdBeginQuery(
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radv_cs_add_buffer(cmd_buffer->device->ws, cs, pool->bo, 8);
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if (cmd_buffer->pending_reset_query) {
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/* Make sure to flush caches if the query pool has been
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* previously resetted using the compute shader path.
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*/
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si_emit_cache_flush(cmd_buffer);
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cmd_buffer->pending_reset_query = false;
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if (pool->size >= RADV_BUFFER_OPS_CS_THRESHOLD) {
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/* Only need to flush caches if the query pool size is
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* large enough to be resetted using the compute shader
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* path. Small pools don't need any cache flushes
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* because we use a CP dma clear.
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*/
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si_emit_cache_flush(cmd_buffer);
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cmd_buffer->pending_reset_query = false;
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}
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}
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switch (pool->type) {
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