remove SWvertex->fog field, use attrib field

This commit is contained in:
Brian 2007-04-23 22:03:11 -06:00
parent afc132e7a9
commit c27adc52ce

View file

@ -132,7 +132,7 @@ setup_vertex_format(GLcontext *ctx)
EMIT_ATTR( _TNL_ATTRIB_COLOR_INDEX, EMIT_1F, index );
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG ))
EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F, fog);
EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F, attrib[FRAG_ATTRIB_FOGC]);
if (RENDERINPUTS_TEST_RANGE(index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX))
{
@ -277,7 +277,7 @@ _swsetup_Translate( GLcontext *ctx, const void *vertex, SWvertex *dest )
UNCLAMPED_FLOAT_TO_RGBA_CHAN( dest->specular, tmp );
_tnl_get_attr( ctx, vertex, _TNL_ATTRIB_FOG, tmp );
dest->fog = tmp[0];
dest->attrib[FRAG_ATTRIB_FOGC][0] = tmp[0];
_tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR_INDEX, tmp );
dest->index = tmp[0];