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glx: delete DRI_IMAGE remnants
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30450>
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2 changed files with 0 additions and 6 deletions
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@ -693,11 +693,6 @@ dri3_bind_extensions(struct dri3_screen *psc, struct glx_display * priv,
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"GLX_EXT_create_context_es2_profile");
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}
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static const struct dri_extension_match exts[] = {
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{ __DRI_IMAGE, 1, offsetof(struct dri3_screen, image), true },
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};
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loader_bind_extensions(psc, exts, ARRAY_SIZE(exts), extensions);
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/* when on a different gpu than the server, the server pixmaps
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* can have a tiling mode we can't read. Thus we can't create
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* a texture from them.
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@ -79,7 +79,6 @@ struct dri3_screen {
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__DRIscreen *driScreenDisplayGPU;
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__DRIscreen *driScreenRenderGPU;
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const __DRIimageExtension *image;
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const __DRIconfig **driver_configs;
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/* fd of the GPU used for rendering. */
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