glx: delete DRI_IMAGE remnants

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30450>
This commit is contained in:
Mike Blumenkrantz 2024-07-25 14:16:23 -04:00 committed by Marge Bot
parent 546d71044a
commit c23385c42c
2 changed files with 0 additions and 6 deletions

View file

@ -693,11 +693,6 @@ dri3_bind_extensions(struct dri3_screen *psc, struct glx_display * priv,
"GLX_EXT_create_context_es2_profile");
}
static const struct dri_extension_match exts[] = {
{ __DRI_IMAGE, 1, offsetof(struct dri3_screen, image), true },
};
loader_bind_extensions(psc, exts, ARRAY_SIZE(exts), extensions);
/* when on a different gpu than the server, the server pixmaps
* can have a tiling mode we can't read. Thus we can't create
* a texture from them.

View file

@ -79,7 +79,6 @@ struct dri3_screen {
__DRIscreen *driScreenDisplayGPU;
__DRIscreen *driScreenRenderGPU;
const __DRIimageExtension *image;
const __DRIconfig **driver_configs;
/* fd of the GPU used for rendering. */