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renamed _mesa_Dispatch to _glapi_Dispatch, misc clean-up
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3ae56c6cc4
commit
c2319b4315
2 changed files with 1008 additions and 1007 deletions
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@ -1,4 +1,4 @@
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/* $Id: glapi.c,v 1.24 2000/01/16 07:26:35 joshv Exp $ */
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/* $Id: glapi.c,v 1.25 2000/01/17 19:28:31 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -47,7 +47,7 @@
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/* This is used when thread safety is disabled */
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struct _glapi_table *_mesa_Dispatch = &__glapi_noop_table;
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struct _glapi_table *_glapi_Dispatch = &__glapi_noop_table;
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/* Used when thread safety disabled */
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void *_glapi_CurrentContext = NULL;
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@ -126,7 +126,7 @@ _glapi_set_current_context(void *context)
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#if defined(THREADS)
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_glthread_SetTSD(&ContextTSD, context, context_thread_init);
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if (ThreadSafe)
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_glapi_CurrentContext = NULL; /* to help with debugging */
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_glapi_CurrentContext = NULL;
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else
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_glapi_CurrentContext = context;
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#else
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@ -177,11 +177,11 @@ _glapi_set_dispatch(struct _glapi_table *dispatch)
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#if defined(THREADS)
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_glthread_SetTSD(&DispatchTSD, (void*) dispatch, dispatch_thread_init);
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if (ThreadSafe)
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_mesa_Dispatch = NULL; /* to help with debugging */
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_glapi_Dispatch = NULL;
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else
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_mesa_Dispatch = dispatch;
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_glapi_Dispatch = dispatch;
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#else
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_mesa_Dispatch = dispatch;
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_glapi_Dispatch = dispatch;
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#endif
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}
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@ -198,11 +198,11 @@ _glapi_get_dispatch(void)
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return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
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}
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else {
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assert(_mesa_Dispatch);
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return _mesa_Dispatch;
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assert(_glapi_Dispatch);
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return _glapi_Dispatch;
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}
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#else
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return _mesa_Dispatch;
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return _glapi_Dispatch;
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#endif
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}
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@ -498,7 +498,9 @@ _glapi_check_table(const struct _glapi_table *table)
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#define KEYWORD1
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#define KEYWORD2 GLAPIENTRY
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#ifdef USE_MGL_NAMESPACE
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#if defined(USE_X86_ASM) && !defined(__WIN32__)
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#define NAME(func) _glapi_fallback_##func
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#elif defined(USE_MGL_NAMESPACE)
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#define NAME(func) mgl##func
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#else
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#define NAME(func) gl##func
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@ -519,13 +521,13 @@ trace(void)
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#define DISPATCH(FUNC, ARGS, MESSAGE) \
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const struct _glapi_table *dispatch; \
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dispatch = _mesa_Dispatch ? _mesa_Dispatch : _glapi_get_dispatch(); \
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dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
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if (trace()) printf MESSAGE; \
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(dispatch->FUNC) ARGS
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#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
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const struct _glapi_table *dispatch; \
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dispatch = _mesa_Dispatch ? _mesa_Dispatch : _glapi_get_dispatch(); \
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dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
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if (trace()) printf MESSAGE; \
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return (dispatch->FUNC) ARGS
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@ -533,12 +535,12 @@ trace(void)
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#define DISPATCH(FUNC, ARGS, MESSAGE) \
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const struct _glapi_table *dispatch; \
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dispatch = _mesa_Dispatch ? _mesa_Dispatch : _glapi_get_dispatch(); \
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dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
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(dispatch->FUNC) ARGS
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#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
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const struct _glapi_table *dispatch; \
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dispatch = _mesa_Dispatch ? _mesa_Dispatch : _glapi_get_dispatch(); \
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dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
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return (dispatch->FUNC) ARGS
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#endif
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@ -548,11 +550,6 @@ trace(void)
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#define GLAPIENTRY
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#endif
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#if defined(USE_X86_ASM) && !defined(__WIN32__)
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#undef NAME
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#define NAME(func) _mesa_fallback_##func
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#endif
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#include "glapitemp.h"
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