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i965/vec4: Clean up FBH code.
It did a bunch of unnecessary stuff, emitting an extra MOV included. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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1 changed files with 5 additions and 13 deletions
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@ -1301,26 +1301,18 @@ vec4_visitor::nir_emit_alu(nir_alu_instr *instr)
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case nir_op_ufind_msb:
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case nir_op_ifind_msb: {
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src_reg temp = src_reg(this, glsl_type::uint_type);
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inst = emit(FBH(dst_reg(temp), op[0]));
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inst->dst.writemask = WRITEMASK_XYZW;
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emit(FBH(retype(dst, BRW_REGISTER_TYPE_UD), op[0]));
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/* FBH counts from the MSB side, while GLSL's findMSB() wants the count
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* from the LSB side. If FBH didn't return an error (0xFFFFFFFF), then
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* subtract the result from 31 to convert the MSB count into an LSB count.
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*/
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src_reg src(dst);
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emit(CMP(dst_null_d(), src, src_reg(-1), BRW_CONDITIONAL_NZ));
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/* FBH only supports UD type for dst, so use a MOV to convert UD to D. */
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temp.swizzle = BRW_SWIZZLE_NOOP;
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emit(MOV(dst, temp));
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src_reg src_tmp = src_reg(dst);
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emit(CMP(dst_null_d(), src_tmp, src_reg(-1), BRW_CONDITIONAL_NZ));
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src_tmp.negate = true;
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inst = emit(ADD(dst, src_tmp, src_reg(31)));
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inst = emit(ADD(dst, src, src_reg(31)));
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inst->predicate = BRW_PREDICATE_NORMAL;
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inst->src[0].negate = true;
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break;
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}
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