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mesa/formatquery: Added {COLOR,DEPTH,STENCIL}_COMPONENTS <pname> queries
Reviewed-by: Dave Airlie <airlied@redhat.com>
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1 changed files with 27 additions and 3 deletions
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@ -965,15 +965,39 @@ _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname,
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}
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case GL_COLOR_COMPONENTS:
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/* @TODO */
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/* The ARB_internalformat_query2 spec says:
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*
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* "- COLOR_COMPONENTS: If the internal format contains any color
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* components (R, G, B, or A), TRUE is returned in <params>.
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* If the internal format is unsupported or contains no color
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* components, FALSE is returned."
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*/
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if (_mesa_is_color_format(internalformat))
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buffer[0] = GL_TRUE;
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break;
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case GL_DEPTH_COMPONENTS:
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/* @TODO */
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/* The ARB_internalformat_query2 spec says:
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*
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* "- DEPTH_COMPONENTS: If the internal format contains a depth
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* component (D), TRUE is returned in <params>. If the internal format
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* is unsupported or contains no depth component, FALSE is returned."
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*/
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if (_mesa_is_depth_format(internalformat) ||
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_mesa_is_depthstencil_format(internalformat))
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buffer[0] = GL_TRUE;
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break;
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case GL_STENCIL_COMPONENTS:
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/* @TODO */
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/* The ARB_internalformat_query2 spec says:
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*
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* "- STENCIL_COMPONENTS: If the internal format contains a stencil
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* component (S), TRUE is returned in <params>. If the internal format
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* is unsupported or contains no stencil component, FALSE is returned.
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*/
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if (_mesa_is_stencil_format(internalformat) ||
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_mesa_is_depthstencil_format(internalformat))
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buffer[0] = GL_TRUE;
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break;
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case GL_COLOR_RENDERABLE:
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