mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-06 07:18:17 +02:00
svga: Set alpha to 1 for non-alpha views
Gallium RGB textures may be backed by imported ARGB svga3d surfaces. In those and similar cases we need to set the alpha value to 1 when sampling. Fixes piglit glx::glx-tfp Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
parent
1887faf73b
commit
c2138a066c
1 changed files with 18 additions and 0 deletions
|
|
@ -25,10 +25,13 @@
|
|||
|
||||
#include "util/u_bitmask.h"
|
||||
#include "util/u_memory.h"
|
||||
#include "util/u_format.h"
|
||||
#include "svga_context.h"
|
||||
#include "svga_cmd.h"
|
||||
#include "svga_format.h"
|
||||
#include "svga_shader.h"
|
||||
#include "svga_resource_texture.h"
|
||||
#include "svga3d_surfacedefs.h"
|
||||
|
||||
|
||||
/**
|
||||
|
|
@ -213,6 +216,21 @@ svga_init_shader_key_common(const struct svga_context *svga,
|
|||
key->tex[i].swizzle_g = view->swizzle_g;
|
||||
key->tex[i].swizzle_b = view->swizzle_b;
|
||||
key->tex[i].swizzle_a = view->swizzle_a;
|
||||
|
||||
/* If we have a non-alpha view into an svga3d surface with an
|
||||
* alpha channel, then explicitly set the alpha channel to 1
|
||||
* when sampling. Note that we need to check the svga3d format
|
||||
* in the svga texture key, since the imported format is
|
||||
* stored here and it may differ from the gallium format.
|
||||
*/
|
||||
if (!util_format_has_alpha(view->format)) {
|
||||
enum svga3d_block_desc block_desc =
|
||||
svga3dsurface_get_desc(svga_texture(view->texture)->key.format)->
|
||||
block_desc;
|
||||
|
||||
if (block_desc & SVGA3DBLOCKDESC_ALPHA)
|
||||
key->tex[i].swizzle_a = PIPE_SWIZZLE_1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue