mesa: Add clamping for packing of integer data.

Mostly fixes piglit EXT_texture_integer/getteximage-clamping.  The
remaining failure involves precision loss on storing of int32 texture
data (something I knew was an issue, but wasn't trying to test).

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 8b97bb02fb)
This commit is contained in:
Eric Anholt 2012-01-24 14:16:59 -08:00 committed by Ian Romanick
parent 35af090907
commit c1ccb52c72

View file

@ -462,7 +462,7 @@ get_type_min_max(GLenum type, GLfloat *min, GLfloat *max)
#undef FN_NAME
#define DST_TYPE GLushort
#define SRC_CONVERT(x) (x)
#define SRC_CONVERT(x) MIN2(x, 0xffff)
#define FN_NAME pack_ushort_from_uint_rgba
#include "pack_tmp.h"
#undef DST_TYPE
@ -470,7 +470,7 @@ get_type_min_max(GLenum type, GLfloat *min, GLfloat *max)
#undef FN_NAME
#define DST_TYPE GLshort
#define SRC_CONVERT(x) (x)
#define SRC_CONVERT(x) CLAMP((int)x, -32768, 32767)
#define FN_NAME pack_short_from_uint_rgba
#include "pack_tmp.h"
#undef DST_TYPE
@ -478,7 +478,7 @@ get_type_min_max(GLenum type, GLfloat *min, GLfloat *max)
#undef FN_NAME
#define DST_TYPE GLubyte
#define SRC_CONVERT(x) (x)
#define SRC_CONVERT(x) MIN2(x, 0xff)
#define FN_NAME pack_ubyte_from_uint_rgba
#include "pack_tmp.h"
#undef DST_TYPE
@ -486,7 +486,7 @@ get_type_min_max(GLenum type, GLfloat *min, GLfloat *max)
#undef FN_NAME
#define DST_TYPE GLbyte
#define SRC_CONVERT(x) (x)
#define SRC_CONVERT(x) CLAMP((int)x, -128, 127)
#define FN_NAME pack_byte_from_uint_rgba
#include "pack_tmp.h"
#undef DST_TYPE