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ci/broadcom: update expected list
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com> Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10041>
This commit is contained in:
parent
14b312b223
commit
c1bd3d3afc
4 changed files with 6 additions and 6 deletions
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@ -1,2 +1,3 @@
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dEQP-VK.synchronization.op.single_queue.binary_semaphore.write_copy_buffer_read_ssbo_compute_indirect.buffer_16384
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dEQP-VK.synchronization.op.single_queue.binary_semaphore.write_fill_buffer_read_vertex_input.buffer_16384
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dEQP-VK.synchronization.op.single_queue.binary_semaphore.write_update_buffer_read_vertex_input.buffer_16384
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@ -3,7 +3,6 @@ glx@glx-multi-window-single-context,Fail
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glx@glx-multithread-buffer,Fail
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glx@glx-query-drawable-glx_fbconfig_id-window,Fail
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glx@glx-swap-pixmap-bad,Fail
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glx@glx-tfp,Fail
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glx@glx-visuals-depth -pixmap,Crash
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glx@glx-visuals-stencil -pixmap,Crash
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glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
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@ -29,7 +28,6 @@ spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2,Fail
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2,Fail
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4,Fail
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2,Fail
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4,Fail
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spec@!opengl 1.1@getteximage-depth,Fail
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spec@!opengl 1.1@getteximage-formats,Fail
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spec@!opengl 1.1@linestipple,Fail
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@ -1,2 +1,3 @@
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glx@glx_arb_sync_control@timing
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4
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@ -9,7 +9,6 @@ glx@glx-multithread-buffer,Fail
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glx@glx-multithread-texture,Timeout
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glx@glx-query-drawable-glx_fbconfig_id-window,Fail
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glx@glx-swap-pixmap-bad,Fail
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glx@glx-tfp,Fail
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glx@glx-visuals-depth -pixmap,Crash
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glx@glx-visuals-depth,Crash
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glx@glx-visuals-stencil -pixmap,Crash
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@ -106,9 +105,6 @@ spec@!opengl 2.1@minmax,Fail
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spec@!opengl 2.1@pbo,Fail
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spec@!opengl 2.1@polygon-stipple-fs,Fail
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spec@!opengl es 2.0@draw_buffers_gles2,Fail
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spec@amd_performance_monitor@api,Crash
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spec@amd_performance_monitor@measure,Crash
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spec@amd_performance_monitor@vc4,Crash
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spec@arb_arrays_of_arrays@execution@glsl-arrays-copy-size-mismatch,Fail
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spec@arb_depth_texture@depth-level-clamp,Fail
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spec@arb_depth_texture@texwrap formats,Fail
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@ -394,6 +390,10 @@ spec@glsl-1.10@execution@samplers@glsl-fs-sampler-numbering-3,Fail
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spec@glsl-1.10@execution@samplers@in-parameter-array,Fail
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spec@glsl-1.10@execution@texture3d,Fail
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spec@glsl-1.20@built-in constants,Fail
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spec@glsl-1.20@execution@fs-nan-builtin-max,Fail
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spec@glsl-1.20@execution@fs-nan-builtin-min,Fail
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spec@glsl-1.20@execution@vs-nan-builtin-max,Fail
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spec@glsl-1.20@execution@vs-nan-builtin-min,Fail
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spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 1d,Fail
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spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 1dshadow,Fail
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spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 2d,Fail
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