zink: update nvk baseline with nvk changes

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28100>
This commit is contained in:
Mike Blumenkrantz 2024-03-11 09:33:53 -04:00 committed by Marge Bot
parent 7e3056e21c
commit c19edbb6af
2 changed files with 12 additions and 10 deletions

View file

@ -1,9 +1,20 @@
# nvk sparse needs more testing
KHR-GL46.sparse_texture2_tests.SparseTexture2Allocation,Fail
KHR-GL46.sparse_texture2_tests.SparseTexture2Commitment,Fail
KHR-GL46.sparse_texture2_tests.SparseTexture2Lookup,Fail
KHR-GL46.sparse_texture2_tests.StandardPageSizesTestCase,Fail
KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess,Fail
KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupColor,Fail
KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupResidency,Fail
KHR-GL46.sparse_texture_tests.InternalFormatQueries,Fail
KHR-GL46.sparse_texture_tests.SparseTextureAllocation,Fail
KHR-GL46.sparse_texture_tests.SparseTextureCommitment,Fail
# regressions ?
spec@arb_bindless_texture@execution@images@ubo-named-block,Fail
spec@arb_get_texture_sub_image@arb_get_texture_sub_image-get,Fail
spec@egl_ext_device_query@conformance,Fail
KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_tessLevel,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_4,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_8,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_4,Fail
@ -11,14 +22,6 @@ dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_4,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_8,Fail
KHR-GL46.direct_state_access.framebuffers_texture_layer_attachment,Fail
KHR-GL46.gl_spirv.spirv_validation_capabilities_test,Crash
KHR-GLES3.packed_pixels.pbo_rectangle.rgba,Fail
KHR-GLES3.packed_pixels.rectangle.rgba,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba,Fail
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_short_4_4_4_4,Fail
dEQP-GLES3.functional.lifetime.attach.deleted_input.texture_framebuffer,Fail
dEQP-GLES3.functional.lifetime.attach.deleted_name.texture_framebuffer,Fail
dEQP-GLES3.functional.lifetime.attach.deleted_output.texture_framebuffer,Fail
dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.non_multisample_buffer.sample_n_default_framebuffer,Fail
dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.non_multisample_buffer.sample_n_singlesample_rbo,Fail
dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.non_multisample_buffer.sample_n_singlesample_texture,Fail

View file

@ -1,2 +1 @@
KHR-GL46.direct_state_access.framebuffers_texture_layer_attachment
KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_tessLevel