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r300/ci: update CI expectations
One new rv410 flake and one new rv530 fail which I can't reproduce locally. Also remove the vs-varying-array-mat3* flakes, those were failing because we run out of varyings, however this should no longer be an issue since nir_opt_varyings was enabled for everyone. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32897>
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2 changed files with 5 additions and 5 deletions
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@ -26,8 +26,5 @@ spec@ext_texture_compression_s3tc@s3tc-errors_gles2
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spec@glsl-1.10@execution@fs-frontfacing-ternary-neg-1.0-1.0
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spec@glsl-1.10@execution@fs-frontfacing-ternary-vec4-neg-1.0-1.0
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spec@glsl-1.20@execution@glsl-fs-frontfacing-not
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spec@glsl-1.10@execution@variable-indexing@vs-varying-array-mat3-index-rd
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spec@glsl-1.10@execution@variable-indexing@vs-varying-array-mat3-index-row-rd
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spec@glsl-1.20@execution@variable-indexing@vs-varying-array-mat3-col-rd
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spec@glsl-1.20@execution@variable-indexing@vs-varying-array-mat3-col-row-rd
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spec@glsl-1.20@execution@variable-indexing@vs-varying-array-mat3-index-rd
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spec@nv_texture_env_combine4@nv_texture_env_combine4-combine
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@ -378,6 +378,9 @@ spec@!opengl 1.0@gl-1.0-edgeflag-quads,Fail
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spec@!opengl 1.0@gl-1.0-no-op-paths,Fail
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spec@!opengl 1.0@gl-1.0-scissor-offscreen,Fail
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# This one started to fail in CI at the turn of 2024 and 2025 but works locally
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spec@!opengl 1.0@gl-1.0-drawbuffer-modes,Fail
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spec@!opengl 1.1@depthstencil-default_fb-blit samples=2,Fail
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spec@!opengl 1.1@depthstencil-default_fb-blit samples=4,Fail
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spec@!opengl 1.1@depthstencil-default_fb-blit samples=6,Fail
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