glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.h

This commit is contained in:
RALOVICH, Kristóf 2008-10-13 14:21:17 +02:00 committed by Alan Hourihane
parent f2d45617dd
commit c09881c79f

View file

@ -32,27 +32,34 @@ extern const GLuint __glXTypeSize_table[16];
#define __glXTypeSize(e) ((((e) & ~0x0f) != 0x1400) \
? 0 : __glXTypeSize_table[ (e) & 0x0f ])
extern void __glXArrayDisableAll( __GLXattribute * state );
extern void __glXArrayDisableAll(__GLXattribute * state);
extern GLboolean __glXSetArrayEnable( __GLXattribute * state,
GLenum key, unsigned index, GLboolean enable );
extern GLboolean __glXSetArrayEnable(__GLXattribute * state,
GLenum key, unsigned index,
GLboolean enable);
extern GLboolean __glXGetArrayEnable( const __GLXattribute * const state,
GLenum key, unsigned index, GLintptr * dest );
extern GLboolean __glXGetArraySize( const __GLXattribute * const state,
GLenum key, unsigned index, GLintptr * dest );
extern GLboolean __glXGetArrayType( const __GLXattribute * const state,
GLenum key, unsigned index, GLintptr * dest );
extern GLboolean __glXGetArrayStride( const __GLXattribute * const state,
GLenum key, unsigned index, GLintptr * dest );
extern GLboolean __glXGetArrayPointer( const __GLXattribute * const state,
GLenum key, unsigned index, void ** dest );
extern GLboolean __glXGetArrayNormalized( const __GLXattribute * const state,
GLenum key, unsigned index, GLintptr * dest );
extern GLboolean __glXGetArrayEnable(const __GLXattribute * const state,
GLenum key, unsigned index,
GLintptr * dest);
extern GLboolean __glXGetArraySize(const __GLXattribute * const state,
GLenum key, unsigned index,
GLintptr * dest);
extern GLboolean __glXGetArrayType(const __GLXattribute * const state,
GLenum key, unsigned index,
GLintptr * dest);
extern GLboolean __glXGetArrayStride(const __GLXattribute * const state,
GLenum key, unsigned index,
GLintptr * dest);
extern GLboolean __glXGetArrayPointer(const __GLXattribute * const state,
GLenum key, unsigned index,
void **dest);
extern GLboolean __glXGetArrayNormalized(const __GLXattribute * const state,
GLenum key, unsigned index,
GLintptr * dest);
extern void __glXPushArrayState( __GLXattribute * state );
extern void __glXPopArrayState( __GLXattribute * state );
extern void __glXPushArrayState(__GLXattribute * state);
extern void __glXPopArrayState(__GLXattribute * state);
extern GLuint __glXGetActiveTextureUnit( const __GLXattribute * const state );
extern GLuint __glXGetActiveTextureUnit(const __GLXattribute * const state);
#endif /* INDIRECT_VERTEX_ARRAY_H */