virgl: quadruple command buffer size

Tested running WebGL aquarium on Nvidia host (10,000 fishes)

This moves us from 7 fps to 9 fps.  After quadrupling, performance
gains diminish.

v2: Remove change ID (Erik)

Tested-By: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
This commit is contained in:
Gurchetan Singh 2018-11-26 09:54:03 -08:00 committed by Erik Faye-Lund
parent 37f9788e9a
commit c0773315af

View file

@ -31,7 +31,7 @@ struct pipe_fence_handle;
struct winsys_handle;
struct virgl_hw_res;
#define VIRGL_MAX_CMDBUF_DWORDS (16*1024)
#define VIRGL_MAX_CMDBUF_DWORDS (64 * 1024)
struct virgl_drm_caps {
union virgl_caps caps;