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i965: Remove spurious mutex frobbing around call to intel_miptree_blit
These locks were added in 2f28a0dc, but I don't see anything in the
intel_miptree_blit path that should make this necessary.
When asked, Kristian says:
I doubt it's needed now with the new blorp. If I remember correctly,
I had to drop the lock there since intel_miptree_blit() could hit
the XY blit path that requires a fast clear resolve. The fast
resolve being meta, would then try to lock the texture again.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
This commit is contained in:
parent
4a1238a452
commit
c06b1d3c16
1 changed files with 6 additions and 13 deletions
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@ -51,7 +51,6 @@ intel_copy_texsubimage(struct brw_context *brw,
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GLint x, GLint y, GLsizei width, GLsizei height)
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{
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const GLenum internalFormat = intelImage->base.Base.InternalFormat;
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bool ret;
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/* No pixel transfer operations (zoom, bias, mapping), just a blit */
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if (brw->ctx._ImageTransferState)
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@ -83,19 +82,13 @@ intel_copy_texsubimage(struct brw_context *brw,
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int dst_slice = slice + intelImage->base.Base.Face +
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intelImage->base.Base.TexObject->MinLayer;
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_mesa_unlock_texture(&brw->ctx, intelImage->base.Base.TexObject);
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/* blit from src buffer to texture */
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ret = intel_miptree_blit(brw,
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irb->mt, irb->mt_level, irb->mt_layer,
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x, y, irb->Base.Base.Name == 0,
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intelImage->mt, dst_level, dst_slice,
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dstx, dsty, false,
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width, height, GL_COPY);
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_mesa_lock_texture(&brw->ctx, intelImage->base.Base.TexObject);
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return ret;
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return intel_miptree_blit(brw,
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irb->mt, irb->mt_level, irb->mt_layer,
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x, y, irb->Base.Base.Name == 0,
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intelImage->mt, dst_level, dst_slice,
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dstx, dsty, false,
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width, height, GL_COPY);
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}
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