mesa: Pass GL context to _mesa_create_save_table

This isn't used by this patch, but it will be necessary for several
follow-on patches.  Separating this out will make it easier to reorder
patches later.

NOTE: This is a candidate for the 9.0 branch

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 3ef9e43865)
This commit is contained in:
Ian Romanick 2012-09-05 08:12:18 -07:00
parent b56c93dfff
commit c01f896062
3 changed files with 3 additions and 3 deletions

View file

@ -1009,7 +1009,7 @@ _mesa_initialize_context(struct gl_context *ctx,
switch (ctx->API) {
case API_OPENGL:
#if FEATURE_dlist
ctx->Save = _mesa_create_save_table();
ctx->Save = _mesa_create_save_table(ctx);
if (!ctx->Save) {
_mesa_reference_shared_state(ctx, &ctx->Shared, NULL);
free(ctx->Exec);

View file

@ -9933,7 +9933,7 @@ exec_MultiModeDrawElementsIBM(const GLenum * mode,
* struct.
*/
struct _glapi_table *
_mesa_create_save_table(void)
_mesa_create_save_table(const struct gl_context *ctx)
{
struct _glapi_table *table;

View file

@ -63,7 +63,7 @@ extern void _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dl
extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt );
extern struct _glapi_table *_mesa_create_save_table(void);
extern struct _glapi_table *_mesa_create_save_table(const struct gl_context *);
extern void _mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt);