mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-23 06:50:11 +01:00
gallium: add a new interface for pipe_context::launch_grid()
This introduces pipe_grid_info which contains all information to describe a launch_grid call. This will be used to implement indirect compute in the same fashion as indirect draw. Changes from v2: - correctly initialize pipe_grid_info for nv50/nvc0 Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
parent
61ed09c7ea
commit
bfd695e1d2
14 changed files with 114 additions and 86 deletions
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@ -79,9 +79,7 @@ launch_grid(struct ilo_context *ilo,
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}
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static void
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ilo_launch_grid(struct pipe_context *pipe,
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const uint *block_layout, const uint *grid_layout,
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uint32_t pc, const void *input)
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ilo_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
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{
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struct ilo_context *ilo = ilo_context(pipe);
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struct ilo_shader_state *cs = ilo->state_vector.cs;
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@ -92,13 +90,13 @@ ilo_launch_grid(struct pipe_context *pipe,
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input_buf.buffer_size =
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ilo_shader_get_kernel_param(cs, ILO_KERNEL_CS_INPUT_SIZE);
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if (input_buf.buffer_size) {
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u_upload_data(ilo->uploader, 0, input_buf.buffer_size, 16, input,
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u_upload_data(ilo->uploader, 0, input_buf.buffer_size, 16, info->input,
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&input_buf.buffer_offset, &input_buf.buffer);
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}
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ilo_shader_cache_upload(ilo->shader_cache, &ilo->cp->builder);
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launch_grid(ilo, block_layout, grid_layout, &input_buf, pc);
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launch_grid(ilo, info->block, info->grid, &input_buf, info->pc);
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ilo_render_invalidate_hw(ilo->render);
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@ -270,13 +270,11 @@ nv50_compute_find_symbol(struct nv50_context *nv50, uint32_t label)
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}
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void
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nv50_launch_grid(struct pipe_context *pipe,
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const uint *block_layout, const uint *grid_layout,
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uint32_t label, const void *input)
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nv50_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
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{
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struct nv50_context *nv50 = nv50_context(pipe);
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struct nouveau_pushbuf *push = nv50->base.pushbuf;
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unsigned block_size = block_layout[0] * block_layout[1] * block_layout[2];
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unsigned block_size = info->block[0] * info->block[1] * info->block[2];
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struct nv50_program *cp = nv50->compprog;
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bool ret;
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@ -286,10 +284,10 @@ nv50_launch_grid(struct pipe_context *pipe,
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return;
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}
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nv50_compute_upload_input(nv50, input);
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nv50_compute_upload_input(nv50, info->input);
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BEGIN_NV04(push, NV50_COMPUTE(CP_START_ID), 1);
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PUSH_DATA (push, nv50_compute_find_symbol(nv50, label));
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PUSH_DATA (push, nv50_compute_find_symbol(nv50, info->pc));
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BEGIN_NV04(push, NV50_COMPUTE(SHARED_SIZE), 1);
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PUSH_DATA (push, align(cp->cp.smem_size + cp->parm_size + 0x10, 0x40));
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@ -298,14 +296,14 @@ nv50_launch_grid(struct pipe_context *pipe,
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/* grid/block setup */
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BEGIN_NV04(push, NV50_COMPUTE(BLOCKDIM_XY), 2);
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PUSH_DATA (push, block_layout[1] << 16 | block_layout[0]);
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PUSH_DATA (push, block_layout[2]);
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PUSH_DATA (push, info->block[1] << 16 | info->block[0]);
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PUSH_DATA (push, info->block[2]);
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BEGIN_NV04(push, NV50_COMPUTE(BLOCK_ALLOC), 1);
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PUSH_DATA (push, 1 << 16 | block_size);
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BEGIN_NV04(push, NV50_COMPUTE(BLOCKDIM_LATCH), 1);
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PUSH_DATA (push, 1);
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BEGIN_NV04(push, NV50_COMPUTE(GRIDDIM), 1);
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PUSH_DATA (push, grid_layout[1] << 16 | grid_layout[0]);
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PUSH_DATA (push, info->grid[1] << 16 | info->grid[0]);
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BEGIN_NV04(push, NV50_COMPUTE(GRIDID), 1);
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PUSH_DATA (push, 1);
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@ -322,7 +322,6 @@ nv98_video_buffer_create(struct pipe_context *pipe,
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/* nv50_compute.c */
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void
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nv50_launch_grid(struct pipe_context *, const uint *, const uint *,
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uint32_t, const void *);
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nv50_launch_grid(struct pipe_context *, const struct pipe_grid_info *);
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#endif
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@ -218,11 +218,12 @@ nv50_hw_sm_end_query(struct nv50_context *nv50, struct nv50_hw_query *hq)
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struct pipe_context *pipe = &nv50->base.pipe;
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struct nouveau_pushbuf *push = nv50->base.pushbuf;
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struct nv50_hw_sm_query *hsq = nv50_hw_sm_query(hq);
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struct pipe_grid_info info = {};
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uint32_t mask;
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uint32_t input[3];
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const uint block[3] = { 32, 1, 1 };
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const uint grid[3] = { screen->MPsInTP, screen->TPs, 1 };
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int c;
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int c, i;
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if (unlikely(!screen->pm.prog)) {
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struct nv50_program *prog = CALLOC_STRUCT(nv50_program);
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@ -262,7 +263,14 @@ nv50_hw_sm_end_query(struct nv50_context *nv50, struct nv50_hw_query *hq)
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pipe->bind_compute_state(pipe, screen->pm.prog);
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input[0] = hq->bo->offset + hq->base_offset;
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input[1] = hq->sequence;
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pipe->launch_grid(pipe, block, grid, 0, input);
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for (i = 0; i < 3; i++) {
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info.block[i] = block[i];
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info.grid[i] = grid[i];
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}
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info.pc = 0;
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info.input = input;
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pipe->launch_grid(pipe, &info);
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nouveau_bufctx_reset(nv50->bufctx_cp, NV50_BIND_CP_QUERY);
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@ -183,10 +183,7 @@ nvc0_compute_upload_input(struct nvc0_context *nvc0, const void *input)
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}
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void
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nvc0_launch_grid(struct pipe_context *pipe,
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const uint *block_layout, const uint *grid_layout,
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uint32_t label,
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const void *input)
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nvc0_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
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{
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struct nvc0_context *nvc0 = nvc0_context(pipe);
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struct nouveau_pushbuf *push = nvc0->base.pushbuf;
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@ -200,10 +197,10 @@ nvc0_launch_grid(struct pipe_context *pipe,
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return;
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}
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nvc0_compute_upload_input(nvc0, input);
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nvc0_compute_upload_input(nvc0, info->input);
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BEGIN_NVC0(push, NVC0_COMPUTE(CP_START_ID), 1);
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PUSH_DATA (push, nvc0_program_symbol_offset(cp, label));
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PUSH_DATA (push, nvc0_program_symbol_offset(cp, info->pc));
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BEGIN_NVC0(push, NVC0_COMPUTE(LOCAL_POS_ALLOC), 3);
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PUSH_DATA (push, align(cp->cp.lmem_size, 0x10));
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@ -212,18 +209,18 @@ nvc0_launch_grid(struct pipe_context *pipe,
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BEGIN_NVC0(push, NVC0_COMPUTE(SHARED_SIZE), 3);
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PUSH_DATA (push, align(cp->cp.smem_size, 0x100));
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PUSH_DATA (push, block_layout[0] * block_layout[1] * block_layout[2]);
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PUSH_DATA (push, info->block[0] * info->block[1] * info->block[2]);
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PUSH_DATA (push, cp->num_barriers);
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BEGIN_NVC0(push, NVC0_COMPUTE(CP_GPR_ALLOC), 1);
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PUSH_DATA (push, cp->num_gprs);
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/* grid/block setup */
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BEGIN_NVC0(push, NVC0_COMPUTE(GRIDDIM_YX), 2);
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PUSH_DATA (push, (grid_layout[1] << 16) | grid_layout[0]);
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PUSH_DATA (push, grid_layout[2]);
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PUSH_DATA (push, (info->grid[1] << 16) | info->grid[0]);
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PUSH_DATA (push, info->grid[2]);
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BEGIN_NVC0(push, NVC0_COMPUTE(BLOCKDIM_YX), 2);
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PUSH_DATA (push, (block_layout[1] << 16) | block_layout[0]);
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PUSH_DATA (push, block_layout[2]);
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PUSH_DATA (push, (info->block[1] << 16) | info->block[0]);
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PUSH_DATA (push, info->block[2]);
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/* launch preliminary setup */
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BEGIN_NVC0(push, NVC0_COMPUTE(GRIDID), 1);
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@ -331,11 +331,9 @@ nvc0_video_buffer_create(struct pipe_context *pipe,
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void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *);
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/* nve4_compute.c */
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void nve4_launch_grid(struct pipe_context *,
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const uint *, const uint *, uint32_t, const void *);
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void nve4_launch_grid(struct pipe_context *, const struct pipe_grid_info *);
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/* nvc0_compute.c */
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void nvc0_launch_grid(struct pipe_context *,
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const uint *, const uint *, uint32_t, const void *);
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void nvc0_launch_grid(struct pipe_context *, const struct pipe_grid_info *);
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#endif
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@ -937,11 +937,12 @@ nvc0_hw_sm_end_query(struct nvc0_context *nvc0, struct nvc0_hw_query *hq)
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struct nouveau_pushbuf *push = nvc0->base.pushbuf;
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const bool is_nve4 = screen->base.class_3d >= NVE4_3D_CLASS;
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struct nvc0_hw_sm_query *hsq = nvc0_hw_sm_query(hq);
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struct pipe_grid_info info = {};
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uint32_t mask;
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uint32_t input[3];
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const uint block[3] = { 32, is_nve4 ? 4 : 1, 1 };
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const uint grid[3] = { screen->mp_count, screen->gpc_count, 1 };
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unsigned c;
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unsigned c, i;
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if (unlikely(!screen->pm.prog)) {
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struct nvc0_program *prog = CALLOC_STRUCT(nvc0_program);
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@ -989,7 +990,14 @@ nvc0_hw_sm_end_query(struct nvc0_context *nvc0, struct nvc0_hw_query *hq)
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input[0] = (hq->bo->offset + hq->base_offset);
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input[1] = (hq->bo->offset + hq->base_offset) >> 32;
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input[2] = hq->sequence;
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pipe->launch_grid(pipe, block, grid, 0, input);
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for (i = 0; i < 3; i++) {
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info.block[i] = block[i];
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info.grid[i] = grid[i];
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}
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info.pc = 0;
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info.input = input;
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pipe->launch_grid(pipe, &info);
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nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_QUERY);
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@ -429,10 +429,7 @@ nve4_compute_alloc_launch_desc(struct nouveau_context *nv,
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}
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void
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nve4_launch_grid(struct pipe_context *pipe,
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const uint *block_layout, const uint *grid_layout,
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uint32_t label,
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const void *input)
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nve4_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
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{
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struct nvc0_context *nvc0 = nvc0_context(pipe);
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struct nouveau_pushbuf *push = nvc0->base.pushbuf;
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@ -453,13 +450,14 @@ nve4_launch_grid(struct pipe_context *pipe,
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if (ret)
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goto out;
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nve4_compute_setup_launch_desc(nvc0, desc, label, block_layout, grid_layout);
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nve4_compute_setup_launch_desc(nvc0, desc, info->pc,
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info->block, info->grid);
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#ifdef DEBUG
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if (debug_get_num_option("NV50_PROG_DEBUG", 0))
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nve4_compute_dump_launch_desc(desc);
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#endif
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nve4_compute_upload_input(nvc0, input, block_layout, grid_layout);
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nve4_compute_upload_input(nvc0, info->input, info->block, info->grid);
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/* upload descriptor and flush */
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#if 0
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@ -553,25 +553,24 @@ void evergreen_emit_cs_shader(
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}
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static void evergreen_launch_grid(
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struct pipe_context *ctx_,
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const uint *block_layout, const uint *grid_layout,
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uint32_t pc, const void *input)
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struct pipe_context *ctx_, const struct pipe_grid_info *info)
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{
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struct r600_context *ctx = (struct r600_context *)ctx_;
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#ifdef HAVE_OPENCL
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struct r600_pipe_compute *shader = ctx->cs_shader_state.shader;
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boolean use_kill;
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ctx->cs_shader_state.pc = pc;
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ctx->cs_shader_state.pc = info->pc;
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/* Get the config information for this kernel. */
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r600_shader_binary_read_config(&shader->binary, &shader->bc, pc, &use_kill);
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r600_shader_binary_read_config(&shader->binary, &shader->bc,
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info->pc, &use_kill);
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#endif
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COMPUTE_DBG(ctx->screen, "*** evergreen_launch_grid: pc = %u\n", pc);
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COMPUTE_DBG(ctx->screen, "*** evergreen_launch_grid: pc = %u\n", info->pc);
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evergreen_compute_upload_input(ctx_, block_layout, grid_layout, input);
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compute_emit_cs(ctx, block_layout, grid_layout);
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evergreen_compute_upload_input(ctx_, info->block, info->grid, info->input);
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compute_emit_cs(ctx, info->block, info->grid);
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}
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static void evergreen_set_compute_resources(struct pipe_context * ctx_,
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@ -196,9 +196,7 @@ static unsigned compute_num_waves_for_scratch(
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}
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static void si_launch_grid(
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struct pipe_context *ctx,
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const uint *block_layout, const uint *grid_layout,
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uint32_t pc, const void *input)
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struct pipe_context *ctx, const struct pipe_grid_info *info)
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{
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struct si_context *sctx = (struct si_context*)ctx;
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struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
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@ -232,7 +230,7 @@ static void si_launch_grid(
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pm4->compute_pkt = true;
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/* Read the config information */
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si_shader_binary_read_config(&shader->binary, &shader->config, pc);
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si_shader_binary_read_config(&shader->binary, &shader->config, info->pc);
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/* Upload the kernel arguments */
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@ -242,15 +240,16 @@ static void si_launch_grid(
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kernel_args = sctx->b.ws->buffer_map(input_buffer->buf,
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sctx->b.gfx.cs, PIPE_TRANSFER_WRITE);
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for (i = 0; i < 3; i++) {
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kernel_args[i] = grid_layout[i];
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kernel_args[i + 3] = grid_layout[i] * block_layout[i];
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kernel_args[i + 6] = block_layout[i];
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kernel_args[i] = info->grid[i];
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kernel_args[i + 3] = info->grid[i] * info->block[i];
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kernel_args[i + 6] = info->block[i];
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}
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num_waves_for_scratch = compute_num_waves_for_scratch(
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&sctx->screen->b.info, block_layout, grid_layout);
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&sctx->screen->b.info, info->block, info->grid);
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memcpy(kernel_args + (num_work_size_bytes / 4), input, program->input_size);
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memcpy(kernel_args + (num_work_size_bytes / 4), info->input,
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program->input_size);
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if (shader->config.scratch_bytes_per_wave > 0) {
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@ -291,11 +290,11 @@ static void si_launch_grid(
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si_pm4_set_reg(pm4, R_00B818_COMPUTE_START_Z, 0);
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si_pm4_set_reg(pm4, R_00B81C_COMPUTE_NUM_THREAD_X,
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S_00B81C_NUM_THREAD_FULL(block_layout[0]));
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S_00B81C_NUM_THREAD_FULL(info->block[0]));
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si_pm4_set_reg(pm4, R_00B820_COMPUTE_NUM_THREAD_Y,
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S_00B820_NUM_THREAD_FULL(block_layout[1]));
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S_00B820_NUM_THREAD_FULL(info->block[1]));
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si_pm4_set_reg(pm4, R_00B824_COMPUTE_NUM_THREAD_Z,
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S_00B824_NUM_THREAD_FULL(block_layout[2]));
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S_00B824_NUM_THREAD_FULL(info->block[2]));
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/* Global buffers */
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for (i = 0; i < MAX_GLOBAL_BUFFERS; i++) {
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@ -323,7 +322,7 @@ static void si_launch_grid(
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}
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shader_va = shader->bo->gpu_address;
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shader_va += pc;
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shader_va += info->pc;
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radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, shader->bo,
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RADEON_USAGE_READ, RADEON_PRIO_USER_SHADER);
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@ -375,9 +374,9 @@ static void si_launch_grid(
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;
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si_pm4_cmd_begin(pm4, PKT3_DISPATCH_DIRECT);
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si_pm4_cmd_add(pm4, grid_layout[0]); /* Thread groups DIM_X */
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si_pm4_cmd_add(pm4, grid_layout[1]); /* Thread groups DIM_Y */
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si_pm4_cmd_add(pm4, grid_layout[2]); /* Thread gropus DIM_Z */
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si_pm4_cmd_add(pm4, info->grid[0]); /* Thread groups DIM_X */
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si_pm4_cmd_add(pm4, info->grid[1]); /* Thread groups DIM_Y */
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si_pm4_cmd_add(pm4, info->grid[2]); /* Thread gropus DIM_Z */
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si_pm4_cmd_add(pm4, 1); /* DISPATCH_INITIATOR */
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si_pm4_cmd_end(pm4, false);
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@ -48,6 +48,7 @@ struct pipe_constant_buffer;
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struct pipe_debug_callback;
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struct pipe_depth_stencil_alpha_state;
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struct pipe_draw_info;
|
||||
struct pipe_grid_info;
|
||||
struct pipe_fence_handle;
|
||||
struct pipe_framebuffer_state;
|
||||
struct pipe_image_view;
|
||||
|
|
@ -618,23 +619,9 @@ struct pipe_context {
|
|||
/**
|
||||
* Launch the compute kernel starting from instruction \a pc of the
|
||||
* currently bound compute program.
|
||||
*
|
||||
* \a grid_layout and \a block_layout are arrays of size \a
|
||||
* PIPE_COMPUTE_CAP_GRID_DIMENSION that determine the layout of the
|
||||
* grid (in block units) and working block (in thread units) to be
|
||||
* used, respectively.
|
||||
*
|
||||
* \a pc For drivers that use PIPE_SHADER_IR_LLVM as their prefered IR,
|
||||
* this value will be the index of the kernel in the opencl.kernels
|
||||
* metadata list.
|
||||
*
|
||||
* \a input will be used to initialize the INPUT resource, and it
|
||||
* should point to a buffer of at least
|
||||
* pipe_compute_state::req_input_mem bytes.
|
||||
*/
|
||||
void (*launch_grid)(struct pipe_context *context,
|
||||
const uint *block_layout, const uint *grid_layout,
|
||||
uint32_t pc, const void *input);
|
||||
const struct pipe_grid_info *info);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -678,6 +678,33 @@ struct pipe_blit_info
|
|||
boolean alpha_blend; /* dst.rgb = src.rgb * src.a + dst.rgb * (1 - src.a) */
|
||||
};
|
||||
|
||||
/**
|
||||
* Information to describe a launch_grid call.
|
||||
*/
|
||||
struct pipe_grid_info
|
||||
{
|
||||
/**
|
||||
* For drivers that use PIPE_SHADER_IR_LLVM as their prefered IR, this value
|
||||
* will be the index of the kernel in the opencl.kernels metadata list.
|
||||
*/
|
||||
uint32_t pc;
|
||||
|
||||
/**
|
||||
* Will be used to initialize the INPUT resource, and it should point to a
|
||||
* buffer of at least pipe_compute_state::req_input_mem bytes.
|
||||
*/
|
||||
void *input;
|
||||
|
||||
/**
|
||||
* Determine the layout of the working block (in thread units) to be used.
|
||||
*/
|
||||
uint block[3];
|
||||
|
||||
/**
|
||||
* Determine the layout of the grid (in block units) to be used.
|
||||
*/
|
||||
uint grid[3];
|
||||
};
|
||||
|
||||
/**
|
||||
* Structure used as a header for serialized LLVM programs.
|
||||
|
|
|
|||
|
|
@ -55,6 +55,7 @@ kernel::launch(command_queue &q,
|
|||
const auto reduced_grid_size =
|
||||
map(divides(), grid_size, block_size);
|
||||
void *st = exec.bind(&q, grid_offset);
|
||||
struct pipe_grid_info info;
|
||||
|
||||
// The handles are created during exec_context::bind(), so we need make
|
||||
// sure to call exec_context::bind() before retrieving them.
|
||||
|
|
@ -74,11 +75,13 @@ kernel::launch(command_queue &q,
|
|||
q.pipe->set_global_binding(q.pipe, 0, exec.g_buffers.size(),
|
||||
exec.g_buffers.data(), g_handles.data());
|
||||
|
||||
q.pipe->launch_grid(q.pipe,
|
||||
pad_vector(q, block_size, 1).data(),
|
||||
pad_vector(q, reduced_grid_size, 1).data(),
|
||||
find(name_equals(_name), m.syms).offset,
|
||||
exec.input.data());
|
||||
// Fill information for the launch_grid() call.
|
||||
info.block = pad_vector(q, block_size, 1).data(),
|
||||
info.grid = pad_vector(q, reduced_grid_size, 1).data(),
|
||||
info.pc = find(name_equals(_name), m.sysm).offset;
|
||||
info.input = exec.input.data();
|
||||
|
||||
q.pipe->launch_grid(q.pipe, &info);
|
||||
|
||||
q.pipe->set_global_binding(q.pipe, 0, exec.g_buffers.size(), NULL, NULL);
|
||||
q.pipe->set_compute_resources(q.pipe, 0, exec.resources.size(), NULL);
|
||||
|
|
|
|||
|
|
@ -424,8 +424,17 @@ static void launch_grid(struct context *ctx, const uint *block_layout,
|
|||
const void *input)
|
||||
{
|
||||
struct pipe_context *pipe = ctx->pipe;
|
||||
struct pipe_grid_info info;
|
||||
int i;
|
||||
|
||||
pipe->launch_grid(pipe, block_layout, grid_layout, pc, input);
|
||||
for (i = 0; i < 3; i++) {
|
||||
info.block[i] = block_layout[i];
|
||||
info.grid[i] = grid_layout[i];
|
||||
}
|
||||
info.pc = pc;
|
||||
info.input = input;
|
||||
|
||||
pipe->launch_grid(pipe, &info);
|
||||
}
|
||||
|
||||
static void test_default_init(void *p, int s, int x, int y)
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue