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i965: enable ARB_shader_texture_image_samples
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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3 changed files with 3 additions and 2 deletions
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@ -194,7 +194,7 @@ GL 4.5, GLSL 4.50:
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GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
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GL_ARB_direct_state_access DONE (all drivers)
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GL_ARB_get_texture_sub_image DONE (all drivers)
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GL_ARB_shader_texture_image_samples not started
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GL_ARB_shader_texture_image_samples DONE (i965)
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GL_ARB_texture_barrier DONE (nv50, nvc0, r600, radeonsi)
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GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
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GL_KHR_robust_buffer_access_behavior not started
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@ -44,8 +44,8 @@ Note: some of the new features are only available with certain drivers.
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</p>
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<ul>
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<li>GL_ARB_shader_texture_image_samples on i965</li>
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<li>GL_ARB_texture_query_lod on softpipe</li>
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TBD.
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</ul>
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<h2>Bug fixes</h2>
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@ -325,6 +325,7 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_shader_atomic_counters = true;
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ctx->Extensions.ARB_shader_image_load_store = true;
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ctx->Extensions.ARB_shader_image_size = true;
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ctx->Extensions.ARB_shader_texture_image_samples = true;
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ctx->Extensions.ARB_texture_compression_bptc = true;
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ctx->Extensions.ARB_texture_view = true;
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