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additional checks that attr is a texcoord
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parent
d741b10be6
commit
bfaf6156fb
3 changed files with 6 additions and 6 deletions
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@ -93,7 +93,7 @@ NAME(plot)(GLcontext *ctx, struct LineInfo *line, int ix, int iy)
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attribArray[i][0] = solve_plane(fx, fy, line->sPlane[attr]) * invQ;
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attribArray[i][1] = solve_plane(fx, fy, line->tPlane[attr]) * invQ;
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attribArray[i][2] = solve_plane(fx, fy, line->uPlane[attr]) * invQ;
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if (attr < FRAG_ATTRIB_VAR0) {
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if (attr < FRAG_ATTRIB_VAR0 && attr >= FRAG_ATTRIB_TEX0) {
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const GLuint unit = attr - FRAG_ATTRIB_TEX0;
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line->span.array->lambda[unit][i]
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= compute_lambda(line->sPlane[attr],
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@ -220,7 +220,7 @@ NAME(line)(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1)
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compute_plane(line.x0, line.y0, line.x1, line.y1, t0, t1, line.tPlane[attr]);
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compute_plane(line.x0, line.y0, line.x1, line.y1, r0, r1, line.uPlane[attr]);
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compute_plane(line.x0, line.y0, line.x1, line.y1, q0, q1, line.vPlane[attr]);
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if (attr < FRAG_ATTRIB_VAR0) {
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if (attr < FRAG_ATTRIB_VAR0 && attr >= FRAG_ATTRIB_TEX0) {
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const GLuint u = attr - FRAG_ATTRIB_TEX0;
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const struct gl_texture_object *obj = ctx->Texture.Unit[u]._Current;
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const struct gl_texture_image *texImage = obj->Image[0][obj->BaseLevel];
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@ -203,7 +203,7 @@
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compute_plane(p0, p1, p2, t0, t1, t2, tPlane[attr]);
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compute_plane(p0, p1, p2, r0, r1, r2, uPlane[attr]);
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compute_plane(p0, p1, p2, q0, q1, q2, vPlane[attr]);
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if (attr < FRAG_ATTRIB_VAR0) {
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if (attr < FRAG_ATTRIB_VAR0 && attr >= FRAG_ATTRIB_TEX0) {
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const GLuint u = attr - FRAG_ATTRIB_TEX0;
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const struct gl_texture_object *obj = ctx->Texture.Unit[u]._Current;
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const struct gl_texture_image *texImage = obj->Image[0][obj->BaseLevel];
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@ -289,7 +289,7 @@
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array->attribs[attr][count][0] = solve_plane(cx, cy, sPlane[attr]) * invQ;
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array->attribs[attr][count][1] = solve_plane(cx, cy, tPlane[attr]) * invQ;
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array->attribs[attr][count][2] = solve_plane(cx, cy, uPlane[attr]) * invQ;
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if (attr < FRAG_ATTRIB_VAR0) {
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if (attr < FRAG_ATTRIB_VAR0 && attr >= FRAG_ATTRIB_TEX0) {
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const GLuint unit = attr - FRAG_ATTRIB_TEX0;
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array->lambda[unit][count] = compute_lambda(sPlane[attr], tPlane[attr],
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vPlane[attr], cx, cy, invQ,
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@ -381,7 +381,7 @@
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array->attribs[attr][ix][0] = solve_plane(cx, cy, sPlane[attr]) * invQ;
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array->attribs[attr][ix][1] = solve_plane(cx, cy, tPlane[attr]) * invQ;
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array->attribs[attr][ix][2] = solve_plane(cx, cy, uPlane[attr]) * invQ;
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if (attr < FRAG_ATTRIB_VAR0) {
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if (attr < FRAG_ATTRIB_VAR0 && attr >= FRAG_ATTRIB_TEX0) {
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const GLuint unit = attr - FRAG_ATTRIB_TEX0;
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array->lambda[unit][ix] = compute_lambda(sPlane[attr],
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tPlane[attr],
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@ -275,7 +275,7 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
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#if FLAGS & ATTRIBS
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ATTRIB_LOOP_BEGIN
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COPY_4V(span->array->attribs[attr][count], attrib[attr]);
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if (attr < FRAG_ATTRIB_VAR0) {
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if (attr < FRAG_ATTRIB_VAR0 && attr >= FRAG_ATTRIB_TEX0) {
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const GLuint u = attr - FRAG_ATTRIB_TEX0;
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span->array->lambda[u][count] = 0.0;
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}
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