nv50: fixes after rebase + commits note on the code that was just pushed.

OK, seems a lot of people have been getting the idea that nouveau is
dying lately - I decided to commit some of the work I've been doing lately
to prove them wrong :)  Progress on my side is slow due to lack of time
mainly, but I'm still around.

Firstly, don't even bother trying to use gallium on G8x/G9x yet, it won't
work.  I've deliberately left all the necessary winsys changes out of the
commits for a very good reason - I don't know what we're going to need from
the DRM exactly yet and don't want to be continually breaking interfaces
as I discover additional requirements.  On my side, I think I've gone
through about 3 different DRM interface changes, and have just discovered
that I may need more yet.  It'd be very annoying for everyone who uses
nouveau to keep things in sync.  Once I've got it sorted - I'll commit a
lot of cool stuff. Stay tuned.

Also, don't look at the shader code.. it's horribly nasty and full of hacks,
I used it as an opportunity to learn G8x GPU programs at the same time.
New semi-decent code is in works, and will follow at some point. :)
This commit is contained in:
Ben Skeggs 2008-06-29 15:59:24 +10:00
parent 70f0f0ebdf
commit bf94027fdd
4 changed files with 6 additions and 6 deletions

View file

@ -26,7 +26,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
break;
}
pitch = ((pt->width[0] + 63) & ~63) * pt->cpp;
pitch = ((pt->width[0] + 63) & ~63) * pt->block.size;
mt->buffer = ws->buffer_create(ws, 256, usage, pitch * pt->height[0]);
if (!mt->buffer) {

View file

@ -1240,7 +1240,7 @@ nv50_program_tx_prep(struct nv50_pc *pc)
unsigned last;
d = &p.FullToken.FullDeclaration;
last = d->u.DeclarationRange.Last;
last = d->DeclarationRange.Last;
switch (d->Declaration.File) {
case TGSI_FILE_TEMPORARY:
@ -1546,7 +1546,7 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
}
if (!upload)
return FALSE;
return;
up = ptr = MALLOC(p->exec_size * 4);
for (e = p->exec_head; e; e = e->next) {

View file

@ -121,9 +121,9 @@ nv50_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
int i;
for (i = 0; i < nr; i++)
pipe_texture_reference(&nv50->miptree[i], pt[i]);
pipe_texture_reference((void *)&nv50->miptree[i], pt[i]);
for (i = nr; i < nv50->miptree_nr; i++)
pipe_texture_reference(&nv50->miptree[i], NULL);
pipe_texture_reference((void *)&nv50->miptree[i], NULL);
nv50->miptree_nr = nr;
nv50->dirty |= NV50_NEW_TEXTURE;

View file

@ -13,7 +13,7 @@
#include "nouveau_screen.h"
#include "nouveau_swapbuffers.h"
#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 10
#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 11
#error nouveau_drm.h version does not match expected version
#endif