r600: make state emit more fine grained

Gives a nice speed boost in most apps since
we only emit what state we need.
This commit is contained in:
Alex Deucher 2009-08-22 18:02:03 -04:00
parent 08e91e0315
commit bf6d0ae598
4 changed files with 231 additions and 107 deletions

View file

@ -111,12 +111,20 @@ enum
struct r600_hw_state {
struct radeon_state_atom sq;
struct radeon_state_atom db;
struct radeon_state_atom stencil;
struct radeon_state_atom db_target;
struct radeon_state_atom sc;
struct radeon_state_atom scissor;
struct radeon_state_atom aa;
struct radeon_state_atom cl;
struct radeon_state_atom gb;
struct radeon_state_atom ucp;
struct radeon_state_atom su;
struct radeon_state_atom poly;
struct radeon_state_atom cb;
struct radeon_state_atom clrcmp;
struct radeon_state_atom blnd;
struct radeon_state_atom blnd_clr;
struct radeon_state_atom cb_target;
struct radeon_state_atom sx;
struct radeon_state_atom vgt;
@ -132,6 +140,8 @@ struct r600_hw_state {
struct radeon_state_atom vtx;
struct radeon_state_atom tx;
struct radeon_state_atom tx_smplr;
struct radeon_state_atom tx_brdr_clr;
};
/**

View file

@ -61,6 +61,8 @@ void r600UpdateTextureState(GLcontext * ctx)
GLuint unit;
R600_STATECHANGE(context, tx);
R600_STATECHANGE(context, tx_smplr);
R600_STATECHANGE(context, tx_brdr_clr);
for (unit = 0; unit < R700_MAX_TEXTURE_UNITS; unit++) {
texUnit = &ctx->Texture.Unit[unit];

View file

@ -41,67 +41,94 @@
#include "radeon_mipmap_tree.h"
static void r700SendTextureState(GLcontext *ctx, struct radeon_state_atom *atom)
static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
struct radeon_bo *bo = NULL;
unsigned int i;
BATCH_LOCALS(&context->radeon);
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
struct radeon_bo *bo = NULL;
unsigned int i;
BATCH_LOCALS(&context->radeon);
for (i=0; i<R700_TEXTURE_NUMBERUNITS; i++) {
radeonTexObj *t = r700->textures[i];
if (t) {
if (!t->image_override)
bo = t->mt->bo;
else
bo = t->bo;
if (bo) {
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
radeonTexObj *t = r700->textures[i];
if (t) {
if (!t->image_override)
bo = t->mt->bo;
else
bo = t->bo;
if (bo) {
r700SyncSurf(context, bo,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM,
0, TC_ACTION_ENA_bit);
r700SyncSurf(context, bo,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM,
0, TC_ACTION_ENA_bit);
BEGIN_BATCH_NO_AUTOSTATE(9 + 4);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
R600_OUT_BATCH(i * 7);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1);
R600_OUT_BATCH(0); /* r700->textures[i]->SQ_TEX_RESOURCE2 */
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE3);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
bo,
0,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
bo,
r700->textures[i]->SQ_TEX_RESOURCE3,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
END_BATCH();
BEGIN_BATCH_NO_AUTOSTATE(9 + 4);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
R600_OUT_BATCH(i * 7);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE2);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE3);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
bo,
0,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
bo,
r700->textures[i]->SQ_TEX_RESOURCE3,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
END_BATCH();
COMMIT_BATCH();
}
}
}
}
BEGIN_BATCH_NO_AUTOSTATE(5);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
R600_OUT_BATCH(i * 3);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2);
END_BATCH();
static void r700SendTexSamplerState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
unsigned int i;
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(2 + 4);
R600_OUT_BATCH_REGSEQ((TD_PS_SAMPLER0_BORDER_RED + (i * 16)), 4);
R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_RED);
R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_GREEN);
R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_BLUE);
R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_ALPHA);
END_BATCH();
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
radeonTexObj *t = r700->textures[i];
if (t) {
BEGIN_BATCH_NO_AUTOSTATE(5);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
R600_OUT_BATCH(i * 3);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2);
END_BATCH();
COMMIT_BATCH();
}
}
}
COMMIT_BATCH();
}
}
}
static void r700SendTexBorderColorState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
unsigned int i;
BATCH_LOCALS(&context->radeon);
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
radeonTexObj *t = r700->textures[i];
if (t) {
BEGIN_BATCH_NO_AUTOSTATE(2 + 4);
R600_OUT_BATCH_REGSEQ((TD_PS_SAMPLER0_BORDER_RED + (i * 16)), 4);
R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_RED);
R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_GREEN);
R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_BLUE);
R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_ALPHA);
END_BATCH();
COMMIT_BATCH();
}
}
}
static void r700SetupVTXConstants(GLcontext * ctx,
@ -650,17 +677,13 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom)
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(27);
BEGIN_BATCH_NO_AUTOSTATE(23);
R600_OUT_BATCH_REGVAL(DB_HTILE_DATA_BASE, r700->DB_HTILE_DATA_BASE.u32All);
R600_OUT_BATCH_REGSEQ(DB_STENCIL_CLEAR, 2);
R600_OUT_BATCH(r700->DB_STENCIL_CLEAR.u32All);
R600_OUT_BATCH(r700->DB_DEPTH_CLEAR.u32All);
R600_OUT_BATCH_REGSEQ(DB_STENCILREFMASK, 2);
R600_OUT_BATCH(r700->DB_STENCILREFMASK.u32All);
R600_OUT_BATCH(r700->DB_STENCILREFMASK_BF.u32All);
R600_OUT_BATCH_REGVAL(DB_DEPTH_CONTROL, r700->DB_DEPTH_CONTROL.u32All);
R600_OUT_BATCH_REGVAL(DB_SHADER_CONTROL, r700->DB_SHADER_CONTROL.u32All);
@ -675,15 +698,28 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom)
COMMIT_BATCH();
}
static void r700SendStencilState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(4);
R600_OUT_BATCH_REGSEQ(DB_STENCILREFMASK, 2);
R600_OUT_BATCH(r700->DB_STENCILREFMASK.u32All);
R600_OUT_BATCH(r700->DB_STENCILREFMASK_BF.u32All);
END_BATCH();
COMMIT_BATCH();
}
static void r700SendCBState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
unsigned int ui;
if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) {
BEGIN_BATCH_NO_AUTOSTATE(14);
BEGIN_BATCH_NO_AUTOSTATE(11);
R600_OUT_BATCH_REGSEQ(CB_CLEAR_RED, 4);
R600_OUT_BATCH(r700->CB_CLEAR_RED_R6XX.u32All);
R600_OUT_BATCH(r700->CB_CLEAR_GREEN_R6XX.u32All);
@ -693,31 +729,50 @@ static void r700SendCBState(GLcontext *ctx, struct radeon_state_atom *atom)
R600_OUT_BATCH(r700->CB_FOG_RED_R6XX.u32All);
R600_OUT_BATCH(r700->CB_FOG_GREEN_R6XX.u32All);
R600_OUT_BATCH(r700->CB_FOG_BLUE_R6XX.u32All);
/* R600 does not have per-MRT blend */
R600_OUT_BATCH_REGVAL(CB_BLEND_CONTROL, r700->CB_BLEND_CONTROL.u32All);
END_BATCH();
}
BEGIN_BATCH_NO_AUTOSTATE(22);
BEGIN_BATCH_NO_AUTOSTATE(7);
R600_OUT_BATCH_REGSEQ(CB_TARGET_MASK, 2);
R600_OUT_BATCH(r700->CB_TARGET_MASK.u32All);
R600_OUT_BATCH(r700->CB_SHADER_MASK.u32All);
R600_OUT_BATCH_REGSEQ(CB_BLEND_RED, 4);
R600_OUT_BATCH(r700->CB_BLEND_RED.u32All);
R600_OUT_BATCH(r700->CB_BLEND_GREEN.u32All);
R600_OUT_BATCH(r700->CB_BLEND_BLUE.u32All);
R600_OUT_BATCH(r700->CB_BLEND_ALPHA.u32All);
R600_OUT_BATCH_REGVAL(R7xx_CB_SHADER_CONTROL, r700->CB_SHADER_CONTROL.u32All);
R600_OUT_BATCH_REGVAL(CB_COLOR_CONTROL, r700->CB_COLOR_CONTROL.u32All);
END_BATCH();
COMMIT_BATCH();
}
static void r700SendCBCLRCMPState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(6);
R600_OUT_BATCH_REGSEQ(CB_CLRCMP_CONTROL, 4);
R600_OUT_BATCH(r700->CB_CLRCMP_CONTROL.u32All);
R600_OUT_BATCH(r700->CB_CLRCMP_SRC.u32All);
R600_OUT_BATCH(r700->CB_CLRCMP_DST.u32All);
R600_OUT_BATCH(r700->CB_CLRCMP_MSK.u32All);
END_BATCH();
COMMIT_BATCH();
}
static void r700SendCBBlendState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
unsigned int ui;
if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) {
BEGIN_BATCH_NO_AUTOSTATE(3);
R600_OUT_BATCH_REGVAL(CB_BLEND_CONTROL, r700->CB_BLEND_CONTROL.u32All);
END_BATCH();
}
BEGIN_BATCH_NO_AUTOSTATE(3);
R600_OUT_BATCH_REGVAL(CB_COLOR_CONTROL, r700->CB_COLOR_CONTROL.u32All);
END_BATCH();
if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) {
for (ui = 0; ui < R700_MAX_RENDER_TARGETS; ui++) {
@ -731,7 +786,22 @@ static void r700SendCBState(GLcontext *ctx, struct radeon_state_atom *atom)
}
COMMIT_BATCH();
}
static void r700SendCBBlendColorState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(6);
R600_OUT_BATCH_REGSEQ(CB_BLEND_RED, 4);
R600_OUT_BATCH(r700->CB_BLEND_RED.u32All);
R600_OUT_BATCH(r700->CB_BLEND_GREEN.u32All);
R600_OUT_BATCH(r700->CB_BLEND_BLUE.u32All);
R600_OUT_BATCH(r700->CB_BLEND_ALPHA.u32All);
END_BATCH();
COMMIT_BATCH();
}
static void r700SendSUState(GLcontext *ctx, struct radeon_state_atom *atom)
@ -740,25 +810,33 @@ static void r700SendSUState(GLcontext *ctx, struct radeon_state_atom *atom)
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(19);
BEGIN_BATCH_NO_AUTOSTATE(9);
R600_OUT_BATCH_REGVAL(PA_SU_SC_MODE_CNTL, r700->PA_SU_SC_MODE_CNTL.u32All);
R600_OUT_BATCH_REGSEQ(PA_SU_POINT_SIZE, 4);
R600_OUT_BATCH(r700->PA_SU_POINT_SIZE.u32All);
R600_OUT_BATCH(r700->PA_SU_POINT_MINMAX.u32All);
R600_OUT_BATCH(r700->PA_SU_LINE_CNTL.u32All);
R600_OUT_BATCH(r700->PA_SU_VTX_CNTL.u32All);
END_BATCH();
COMMIT_BATCH();
}
static void r700SendPolyState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(10);
R600_OUT_BATCH_REGSEQ(PA_SU_POLY_OFFSET_DB_FMT_CNTL, 2);
R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All);
R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_CLAMP.u32All);
R600_OUT_BATCH_REGSEQ(PA_SU_POLY_OFFSET_FRONT_SCALE, 4);
R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_FRONT_SCALE.u32All);
R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.u32All);
R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_BACK_SCALE.u32All);
R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_BACK_OFFSET.u32All);
END_BATCH();
COMMIT_BATCH();
@ -770,35 +848,43 @@ static void r700SendCLState(GLcontext *ctx, struct radeon_state_atom *atom)
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(18);
BEGIN_BATCH_NO_AUTOSTATE(12);
R600_OUT_BATCH_REGVAL(PA_CL_CLIP_CNTL, r700->PA_CL_CLIP_CNTL.u32All);
R600_OUT_BATCH_REGVAL(PA_CL_VTE_CNTL, r700->PA_CL_VTE_CNTL.u32All);
R600_OUT_BATCH_REGVAL(PA_CL_VS_OUT_CNTL, r700->PA_CL_VS_OUT_CNTL.u32All);
R600_OUT_BATCH_REGVAL(PA_CL_NANINF_CNTL, r700->PA_CL_NANINF_CNTL.u32All);
R600_OUT_BATCH_REGSEQ(PA_CL_GB_VERT_CLIP_ADJ, 4);
R600_OUT_BATCH(r700->PA_CL_GB_VERT_CLIP_ADJ.u32All);
R600_OUT_BATCH(r700->PA_CL_GB_VERT_DISC_ADJ.u32All);
R600_OUT_BATCH(r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All);
R600_OUT_BATCH(r700->PA_CL_GB_HORZ_DISC_ADJ.u32All);
END_BATCH();
COMMIT_BATCH();
}
// XXX need to split this up
static void r700SendSCState(GLcontext *ctx, struct radeon_state_atom *atom)
static void r700SendGBState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(47);
BEGIN_BATCH_NO_AUTOSTATE(6);
R600_OUT_BATCH_REGSEQ(PA_CL_GB_VERT_CLIP_ADJ, 4);
R600_OUT_BATCH(r700->PA_CL_GB_VERT_CLIP_ADJ.u32All);
R600_OUT_BATCH(r700->PA_CL_GB_VERT_DISC_ADJ.u32All);
R600_OUT_BATCH(r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All);
R600_OUT_BATCH(r700->PA_CL_GB_HORZ_DISC_ADJ.u32All);
END_BATCH();
COMMIT_BATCH();
}
static void r700SendScissorState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(22);
R600_OUT_BATCH_REGSEQ(PA_SC_SCREEN_SCISSOR_TL, 2);
R600_OUT_BATCH(r700->PA_SC_SCREEN_SCISSOR_TL.u32All);
R600_OUT_BATCH(r700->PA_SC_SCREEN_SCISSOR_BR.u32All);
R600_OUT_BATCH_REGSEQ(PA_SC_WINDOW_OFFSET, 13);
R600_OUT_BATCH_REGSEQ(PA_SC_WINDOW_OFFSET, 12);
R600_OUT_BATCH(r700->PA_SC_WINDOW_OFFSET.u32All);
R600_OUT_BATCH(r700->PA_SC_WINDOW_SCISSOR_TL.u32All);
R600_OUT_BATCH(r700->PA_SC_WINDOW_SCISSOR_BR.u32All);
@ -811,21 +897,41 @@ static void r700SendSCState(GLcontext *ctx, struct radeon_state_atom *atom)
R600_OUT_BATCH(r700->PA_SC_CLIPRECT_2_BR.u32All);
R600_OUT_BATCH(r700->PA_SC_CLIPRECT_3_TL.u32All);
R600_OUT_BATCH(r700->PA_SC_CLIPRECT_3_BR.u32All);
R600_OUT_BATCH(r700->PA_SC_EDGERULE.u32All);
R600_OUT_BATCH_REGSEQ(PA_SC_GENERIC_SCISSOR_TL, 2);
R600_OUT_BATCH(r700->PA_SC_GENERIC_SCISSOR_TL.u32All);
R600_OUT_BATCH(r700->PA_SC_GENERIC_SCISSOR_BR.u32All);
END_BATCH();
COMMIT_BATCH();
}
static void r700SendSCState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(15);
R600_OUT_BATCH_REGVAL(R7xx_PA_SC_EDGERULE, r700->PA_SC_EDGERULE.u32All);
R600_OUT_BATCH_REGVAL(PA_SC_LINE_STIPPLE, r700->PA_SC_LINE_STIPPLE.u32All);
R600_OUT_BATCH_REGVAL(PA_SC_MPASS_PS_CNTL, r700->PA_SC_MPASS_PS_CNTL.u32All);
R600_OUT_BATCH_REGVAL(PA_SC_MODE_CNTL, r700->PA_SC_MODE_CNTL.u32All);
R600_OUT_BATCH_REGVAL(PA_SC_LINE_CNTL, r700->PA_SC_LINE_CNTL.u32All);
END_BATCH();
COMMIT_BATCH();
}
static void r700SendAAState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(12);
R600_OUT_BATCH_REGVAL(PA_SC_AA_CONFIG, r700->PA_SC_AA_CONFIG.u32All);
R600_OUT_BATCH_REGVAL(PA_SC_AA_SAMPLE_LOCS_MCTX, r700->PA_SC_AA_SAMPLE_LOCS_MCTX.u32All);
R600_OUT_BATCH_REGVAL(PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX, r700->PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX.u32All);
R600_OUT_BATCH_REGVAL(PA_SC_AA_MASK, r700->PA_SC_AA_MASK.u32All);
END_BATCH();
COMMIT_BATCH();
}
@ -942,29 +1048,35 @@ void r600InitAtoms(context_t *context)
context->radeon.hw.atomlist.name = "atom-list";
ALLOC_STATE(sq, always, 34, r700SendSQConfig);
ALLOC_STATE(db, always, 27, r700SendDBState);
ALLOC_STATE(db, always, 23, r700SendDBState);
ALLOC_STATE(stencil, always, 4, r700SendStencilState);
ALLOC_STATE(db_target, always, 19, r700SendDepthTargetState);
ALLOC_STATE(sc, always, 47, r700SendSCState);
ALLOC_STATE(cl, always, 18, r700SendCLState);
ALLOC_STATE(sc, always, 15, r700SendSCState);
ALLOC_STATE(scissor, always, 22, r700SendScissorState);
ALLOC_STATE(aa, always, 12, r700SendAAState);
ALLOC_STATE(cl, always, 12, r700SendCLState);
ALLOC_STATE(gb, always, 6, r700SendGBState);
ALLOC_STATE(ucp, always, 36, r700SendUCPState);
ALLOC_STATE(su, always, 19, r700SendSUState);
ALLOC_STATE(cb, always, 39, r700SendCBState);
ALLOC_STATE(su, always, 9, r700SendSUState);
ALLOC_STATE(poly, always, 10, r700SendPolyState);
ALLOC_STATE(cb, always, 18, r700SendCBState);
ALLOC_STATE(clrcmp, always, 6, r700SendCBCLRCMPState);
ALLOC_STATE(blnd, always, 30, r700SendCBBlendState);
ALLOC_STATE(blnd_clr, always, 6, r700SendCBBlendColorState);
ALLOC_STATE(cb_target, always, 32, r700SendRenderTargetState);
ALLOC_STATE(sx, always, 9, r700SendSXState);
ALLOC_STATE(vgt, always, 41, r700SendVGTState);
ALLOC_STATE(spi, always, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState);
ALLOC_STATE(vpt, always, 16, r700SendViewportState);
ALLOC_STATE(fs, always, 18, r700SendFSState);
ALLOC_STATE(vs, always, 18, r700SendVSState);
ALLOC_STATE(ps, always, 21, r700SendPSState);
ALLOC_STATE(vs_consts, vs_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendVSConsts);
ALLOC_STATE(ps_consts, ps_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendPSConsts);
ALLOC_STATE(vtx, vtx, (VERT_ATTRIB_MAX * 18), r700SendVTXState);
ALLOC_STATE(tx, tx, (R700_TEXTURE_NUMBERUNITS * 31), r700SendTextureState);
ALLOC_STATE(tx, tx, (R700_TEXTURE_NUMBERUNITS * 20), r700SendTexState);
ALLOC_STATE(tx_smplr, tx, (R700_TEXTURE_NUMBERUNITS * 5), r700SendTexSamplerState);
ALLOC_STATE(tx_brdr_clr, tx, (R700_TEXTURE_NUMBERUNITS * 6), r700SendTexBorderColorState);
context->radeon.hw.is_dirty = GL_TRUE;
context->radeon.hw.all_dirty = GL_TRUE;

View file

@ -399,7 +399,7 @@ static void r700BlendColor(GLcontext * ctx, const GLfloat cf[4]) //-------------
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
R600_STATECHANGE(context, cb);
R600_STATECHANGE(context, blnd_clr);
r700->CB_BLEND_RED.f32All = cf[0];
r700->CB_BLEND_GREEN.f32All = cf[1];
@ -469,7 +469,7 @@ static void r700SetBlendState(GLcontext * ctx)
int id = 0;
uint32_t blend_reg = 0, eqn, eqnA;
R600_STATECHANGE(context, cb);
R600_STATECHANGE(context, blnd);
if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) {
SETfield(blend_reg,
@ -660,7 +660,7 @@ static void r700SetLogicOpState(GLcontext *ctx)
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
R600_STATECHANGE(context, cb);
R600_STATECHANGE(context, blnd);
if (RGBA_LOGICOP_ENABLED(ctx))
SETfield(r700->CB_COLOR_CONTROL.u32All,
@ -1023,7 +1023,7 @@ static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face,
//fixme
//r300CatchStencilFallback(ctx);
R600_STATECHANGE(context, db);
R600_STATECHANGE(context, stencil);
//front
SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0],
@ -1054,7 +1054,7 @@ static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) /
//fixme
//r300CatchStencilFallback(ctx);
R600_STATECHANGE(context, db);
R600_STATECHANGE(context, stencil);
// front
SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0],
@ -1214,7 +1214,7 @@ static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //
factor *= 12.0;
R600_STATECHANGE(context, su);
R600_STATECHANGE(context, poly);
r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
@ -1355,7 +1355,7 @@ void r700SetScissor(context_t *context) //---------------
y2 = rrb->dPriv->y + rrb->dPriv->h;
}
R600_STATECHANGE(context, sc);
R600_STATECHANGE(context, scissor);
/* window */
SETbit(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);