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st/vega: Silence compiler warnings.
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parent
9d3092d134
commit
bf63b9d7a9
6 changed files with 4 additions and 11 deletions
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@ -164,8 +164,7 @@ void vgAppendPathData(VGPath dstPath,
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return;
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}
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for (i = 0; i < numSegments; ++i) {
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if (pathSegments[i] < VG_CLOSE_PATH ||
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pathSegments[i] > VG_LCWARC_TO_REL) {
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if (pathSegments[i] > VG_LCWARC_TO_REL) {
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vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
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return;
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}
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@ -528,7 +528,6 @@ static INLINE int num_beziers_needed(struct arc *arc)
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double threshold = 0.05;
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VGboolean found = VG_FALSE;
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int n = 1;
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int i;
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double min_eta, max_eta;
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min_eta = MIN2(arc->eta1, arc->eta2);
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@ -562,7 +561,6 @@ static void arc_to_beziers(struct arc *arc,
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sin_eta_b, a_cos_eta_b, b_sin_eta_b, a_sin_eta_b,
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b_cos_eta_b, x_b, y_b, x_b_dot, y_b_dot, lx, ly;
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double t, alpha;
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int i;
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{ /* always move to the start of the arc */
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VGfloat x = arc->x1;
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@ -343,8 +343,6 @@ static enum shift_result shift(const struct bezier *orig,
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float points_shifted[4][2];
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float prev_normal[2];
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int i;
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points[np][0] = orig->x1;
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points[np][1] = orig->y1;
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map[0] = 0;
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@ -476,7 +476,7 @@ static enum intersection_type line_intersect(const VGfloat *l1,
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const VGfloat *l2,
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float *intersection_point)
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{
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VGfloat isect[2];
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VGfloat isect[2] = { 0 };
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enum intersection_type type;
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VGboolean dx_zero, ldx_zero;
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@ -649,7 +649,7 @@ static void create_joins(struct stroker *stroker,
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VGfloat prev_line[] = {stroker->back2_x, stroker->back2_y,
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stroker->back1_x, stroker->back1_y};
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VGfloat isect[2];
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VGfloat isect[2] = { 0 };
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enum intersection_type type = line_intersect(prev_line, next_line, isect);
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if (join == SquareJoin) {
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@ -232,10 +232,7 @@ static void update_clip_state(struct vg_context *ctx)
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struct pipe_blend_state *blend = &ctx->state.g3d.blend;
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struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
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int i;
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<<<<<<< HEAD:src/gallium/state_trackers/vega/vg_context.c
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=======
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>>>>>>> mesa_7_6_branch:src/gallium/state_trackers/vega/vg_context.c
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dsa->depth.writemask = 1;/*glDepthMask(TRUE);*/
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dsa->depth.func = PIPE_FUNC_ALWAYS;
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dsa->depth.enabled = 1;
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@ -33,6 +33,7 @@
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#include "pipe/p_screen.h"
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#include "util/u_memory.h"
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#include "util/u_math.h"
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#include "util/u_rect.h"
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static struct pipe_texture *
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create_texture(struct pipe_context *pipe, enum pipe_format format,
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