i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit ed0bd6573b)
This commit is contained in:
Ian Romanick 2015-11-02 19:10:08 -08:00
parent e097324fee
commit bf3f0b9e9b

View file

@ -372,7 +372,7 @@ adjust_mip_level(const struct intel_mipmap_tree *mt,
}
static void
prepare_vertex_data(void)
prepare_vertex_data(GLuint vbo)
{
static const struct vertex verts[] = {
{ .x = -1.0f, .y = -1.0f },
@ -380,7 +380,7 @@ prepare_vertex_data(void)
{ .x = 1.0f, .y = 1.0f },
{ .x = -1.0f, .y = 1.0f } };
_mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
_mesa_NamedBufferSubData(vbo, 0, sizeof(verts), verts);
}
static bool
@ -460,7 +460,7 @@ brw_meta_stencil_blit(struct brw_context *brw,
_mesa_Uniform1i(_mesa_GetUniformLocation(prog, "dst_num_samples"),
dst_mt->num_samples);
prepare_vertex_data();
prepare_vertex_data(ctx->Meta->Blit.VBO);
_mesa_set_viewport(ctx, 0, dims.dst_x0, dims.dst_y0,
dims.dst_x1 - dims.dst_x0, dims.dst_y1 - dims.dst_y0);
_mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);