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iris: Set HasWriteableRT correctly
A bit of irritating state cross dependency here, but nothing too hard
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d612cd1bf8
commit
bf23e79629
2 changed files with 45 additions and 1 deletions
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@ -516,6 +516,21 @@ iris_bind_gs_state(struct pipe_context *ctx, void *state)
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static void
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iris_bind_fs_state(struct pipe_context *ctx, void *state)
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{
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struct iris_context *ice = (struct iris_context *) ctx;
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struct iris_uncompiled_shader *old_ish =
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ice->shaders.uncompiled[MESA_SHADER_FRAGMENT];
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struct iris_uncompiled_shader *new_ish = state;
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const unsigned color_bits =
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BITFIELD64_BIT(FRAG_RESULT_COLOR) |
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BITFIELD64_RANGE(FRAG_RESULT_DATA0, BRW_MAX_DRAW_BUFFERS);
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/* Fragment shader outputs influence HasWriteableRT */
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if (!old_ish || !new_ish ||
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(old_ish->nir->info.outputs_written & color_bits) !=
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(new_ish->nir->info.outputs_written & color_bits))
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ice->state.dirty |= IRIS_DIRTY_PS_BLEND;
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bind_state((void *) ctx, state, MESA_SHADER_FRAGMENT);
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}
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@ -821,6 +821,9 @@ struct iris_blend_state {
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/** Bitfield of whether blending is enabled for RT[i] - for aux resolves */
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uint8_t blend_enables;
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/** Bitfield of whether color writes are enabled for RT[i] */
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uint8_t color_write_enables;
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};
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static enum pipe_blendfactor
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@ -850,6 +853,7 @@ iris_create_blend_state(struct pipe_context *ctx,
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uint32_t *blend_entry = cso->blend_state + GENX(BLEND_STATE_length);
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cso->blend_enables = 0;
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cso->color_write_enables = 0;
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STATIC_ASSERT(BRW_MAX_DRAW_BUFFERS <= 8);
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cso->alpha_to_coverage = state->alpha_to_coverage;
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@ -876,6 +880,9 @@ iris_create_blend_state(struct pipe_context *ctx,
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if (rt->blend_enable)
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cso->blend_enables |= 1u << i;
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if (rt->colormask)
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cso->color_write_enables |= 1u << i;
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iris_pack_state(GENX(BLEND_STATE_ENTRY), blend_entry, be) {
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be.LogicOpEnable = state->logicop_enable;
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be.LogicOpFunction = state->logicop_func;
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@ -952,6 +959,25 @@ iris_bind_blend_state(struct pipe_context *ctx, void *state)
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ice->state.dirty |= ice->state.dirty_for_nos[IRIS_NOS_BLEND];
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}
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/**
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* Return true if the FS writes to any color outputs which are not disabled
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* via color masking.
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*/
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static bool
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has_writeable_rt(const struct iris_blend_state *cso_blend,
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const struct shader_info *fs_info)
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{
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if (!fs_info)
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return false;
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unsigned rt_outputs = fs_info->outputs_written >> FRAG_RESULT_DATA0;
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if (fs_info->outputs_written & BITFIELD64_BIT(FRAG_RESULT_COLOR))
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rt_outputs = (1 << BRW_MAX_DRAW_BUFFERS) - 1;
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return cso_blend->color_write_enables & rt_outputs;
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}
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/**
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* Gallium CSO for depth, stencil, and alpha testing state.
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*/
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@ -4422,9 +4448,12 @@ iris_upload_dirty_render_state(struct iris_context *ice,
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if (dirty & IRIS_DIRTY_PS_BLEND) {
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struct iris_blend_state *cso_blend = ice->state.cso_blend;
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struct iris_depth_stencil_alpha_state *cso_zsa = ice->state.cso_zsa;
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const struct shader_info *fs_info =
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iris_get_shader_info(ice, MESA_SHADER_FRAGMENT);
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uint32_t dynamic_pb[GENX(3DSTATE_PS_BLEND_length)];
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iris_pack_command(GENX(3DSTATE_PS_BLEND), &dynamic_pb, pb) {
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pb.HasWriteableRT = true; // XXX: comes from somewhere :(
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pb.HasWriteableRT = has_writeable_rt(cso_blend, fs_info);
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pb.AlphaTestEnable = cso_zsa->alpha.enabled;
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}
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