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synced 2025-12-26 08:30:10 +01:00
ilo: clean up Gen6 WAs
Add a help function for each WA and make PIPE_CONTROL flags match the WA descriptions. Call gen6_wa_pre_pipe_contro() only before PIPE_CONTROLs. Fix missing gen6_wa_pre_3dstate_vs_toggle() in the rectlist path.
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1 changed files with 62 additions and 34 deletions
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@ -111,6 +111,26 @@ gen6_wa_pre_non_pipelined(struct ilo_render *r)
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gen6_wa_pre_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_STALL);
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}
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static void
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gen6_wa_post_3dstate_urb_no_gs(struct ilo_render *r)
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{
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/*
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* From the Sandy Bridge PRM, volume 2 part 1, page 27:
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*
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* "Because of a urb corruption caused by allocating a previous
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* gsunit's urb entry to vsunit software is required to send a
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* "GS NULL Fence" (Send URB fence with VS URB size == 1 and GS URB
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* size == 0) plus a dummy DRAW call before any case where VS will
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* be taking over GS URB space."
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*/
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const uint32_t dw1 = GEN6_PIPE_CONTROL_CS_STALL;
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if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
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gen6_wa_pre_pipe_control(r, dw1);
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if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
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ilo_render_pipe_control(r, dw1);
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}
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static void
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gen6_wa_post_3dstate_constant_vs(struct ilo_render *r)
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{
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@ -123,8 +143,31 @@ gen6_wa_post_3dstate_constant_vs(struct ilo_render *r)
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GEN6_PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE |
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GEN6_PIPE_CONTROL_STATE_CACHE_INVALIDATE;
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gen6_wa_pre_pipe_control(r, dw1);
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if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
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gen6_wa_pre_pipe_control(r, dw1);
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if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
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ilo_render_pipe_control(r, dw1);
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}
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static void
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gen6_wa_pre_3dstate_vs_toggle(struct ilo_render *r)
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{
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/*
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* The classic driver has this undocumented WA:
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*
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* From the BSpec, 3D Pipeline > Geometry > Vertex Shader > State,
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* 3DSTATE_VS, Dword 5.0 "VS Function Enable":
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*
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* [DevSNB] A pipeline flush must be programmed prior to a 3DSTATE_VS
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* command that causes the VS Function Enable to toggle. Pipeline
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* flush can be executed by sending a PIPE_CONTROL command with CS
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* stall bit set and a post sync operation.
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*/
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const uint32_t dw1 = GEN6_PIPE_CONTROL_WRITE_IMM |
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GEN6_PIPE_CONTROL_CS_STALL;
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if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
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gen6_wa_pre_pipe_control(r, dw1);
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if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
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ilo_render_pipe_control(r, dw1);
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}
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@ -143,8 +186,8 @@ gen6_wa_pre_3dstate_wm_max_threads(struct ilo_render *r)
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ILO_DEV_ASSERT(r->dev, 6, 6);
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gen6_wa_pre_pipe_control(r, dw1);
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if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
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gen6_wa_pre_pipe_control(r, dw1);
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if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
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ilo_render_pipe_control(r, dw1);
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}
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@ -165,8 +208,8 @@ gen6_wa_pre_3dstate_multisample(struct ilo_render *r)
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ILO_DEV_ASSERT(r->dev, 6, 6);
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gen6_wa_pre_pipe_control(r, dw1);
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if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
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gen6_wa_pre_pipe_control(r, dw1);
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if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
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ilo_render_pipe_control(r, dw1);
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}
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@ -340,17 +383,8 @@ gen6_draw_common_urb(struct ilo_render *r,
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gen6_3DSTATE_URB(r->builder, vs_total_size, gs_total_size,
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vs_entry_size, gs_entry_size);
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/*
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* From the Sandy Bridge PRM, volume 2 part 1, page 27:
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*
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* "Because of a urb corruption caused by allocating a previous
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* gsunit's urb entry to vsunit software is required to send a
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* "GS NULL Fence" (Send URB fence with VS URB size == 1 and GS URB
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* size == 0) plus a dummy DRAW call before any case where VS will
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* be taking over GS URB space."
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*/
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if (r->state.gs.active && !gs_active)
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ilo_render_emit_flush(r);
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gen6_wa_post_3dstate_urb_no_gs(r);
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r->state.gs.active = gs_active;
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}
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@ -469,30 +503,24 @@ gen6_draw_vs(struct ilo_render *r,
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const struct ilo_state_vector *vec,
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struct ilo_render_draw_session *session)
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{
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const bool emit_3dstate_vs = (DIRTY(VS) || r->instruction_bo_changed);
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const bool emit_3dstate_constant_vs = session->pcb_vs_changed;
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/*
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* the classic i965 does this in upload_vs_state(), citing a spec that I
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* cannot find
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*/
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if (emit_3dstate_vs && ilo_dev_gen(r->dev) == ILO_GEN(6))
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gen6_wa_pre_non_pipelined(r);
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/* 3DSTATE_CONSTANT_VS */
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if (emit_3dstate_constant_vs) {
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if (session->pcb_vs_changed) {
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gen6_3DSTATE_CONSTANT_VS(r->builder,
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&r->state.vs.PUSH_CONSTANT_BUFFER,
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&r->state.vs.PUSH_CONSTANT_BUFFER_size,
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1);
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if (ilo_dev_gen(r->dev) == ILO_GEN(6))
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gen6_wa_post_3dstate_constant_vs(r);
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}
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/* 3DSTATE_VS */
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if (emit_3dstate_vs)
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gen6_3DSTATE_VS(r->builder, vec->vs);
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if (DIRTY(VS) || r->instruction_bo_changed) {
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if (ilo_dev_gen(r->dev) == ILO_GEN(6))
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gen6_wa_pre_3dstate_vs_toggle(r);
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if (emit_3dstate_constant_vs && ilo_dev_gen(r->dev) == ILO_GEN(6))
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gen6_wa_post_3dstate_constant_vs(r);
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gen6_3DSTATE_VS(r->builder, vec->vs);
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}
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}
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static void
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@ -829,10 +857,11 @@ gen6_rectlist_vs_to_sf(struct ilo_render *r,
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const struct ilo_blitter *blitter)
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{
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gen6_3DSTATE_CONSTANT_VS(r->builder, NULL, NULL, 0);
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gen6_disable_3DSTATE_VS(r->builder);
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gen6_wa_post_3dstate_constant_vs(r);
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gen6_wa_pre_3dstate_vs_toggle(r);
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gen6_disable_3DSTATE_VS(r->builder);
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gen6_3DSTATE_CONSTANT_GS(r->builder, NULL, NULL, 0);
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gen6_disable_3DSTATE_GS(r->builder);
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@ -941,9 +970,8 @@ ilo_render_emit_rectlist_commands_gen6(struct ilo_render *r,
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(blitter->ve.count + blitter->ve.prepend_nosrc_cso) * 4 * sizeof(float),
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0);
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/* 3DSTATE_URB workaround */
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if (r->state.gs.active) {
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ilo_render_emit_flush(r);
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gen6_wa_post_3dstate_urb_no_gs(r);
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r->state.gs.active = false;
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}
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