zink: remove stray semicolons

Sometimes, there's a surplus of semicolons, and there's enough to go
around for everyone. So maybe you'll save a few away for later. But in
the big pictures, it seems better to get rid of these so we don't
overrun the semicolon quota.

Or whatever, I'm just cleaning up here.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10466>
This commit is contained in:
Erik Faye-Lund 2021-04-21 15:42:37 +02:00 committed by Marge Bot
parent fd73a2ec04
commit bef99f8caa
3 changed files with 4 additions and 4 deletions

View file

@ -1040,7 +1040,7 @@ get_render_pass(struct zink_context *ctx)
state.rts[fb->nr_cbufs].clear_stencil = zink_fb_clear_enabled(ctx, PIPE_MAX_COLOR_BUFS) &&
!zink_fb_clear_first_needs_explicit(fb_clear) &&
(zink_fb_clear_element(fb_clear, 0)->zs.bits & PIPE_CLEAR_STENCIL);
clears |= state.rts[fb->nr_cbufs].clear_color || state.rts[fb->nr_cbufs].clear_stencil ? BITFIELD_BIT(fb->nr_cbufs) : 0;;
clears |= state.rts[fb->nr_cbufs].clear_color || state.rts[fb->nr_cbufs].clear_stencil ? BITFIELD_BIT(fb->nr_cbufs) : 0;
state.num_rts++;
}
state.have_zsbuf = fb->zsbuf != NULL;
@ -1078,7 +1078,7 @@ get_framebuffer(struct zink_context *ctx)
state.num_attachments = ctx->fb_state.nr_cbufs;
if (ctx->fb_state.zsbuf) {
struct pipe_surface *psurf = ctx->fb_state.zsbuf;
state.attachments[state.num_attachments] = psurf ? zink_surface(psurf)->image_view : VK_NULL_HANDLE;;
state.attachments[state.num_attachments] = psurf ? zink_surface(psurf)->image_view : VK_NULL_HANDLE;
attachments[state.num_attachments++] = psurf;
}

View file

@ -545,7 +545,7 @@ zink_descriptor_program_init(struct zink_context *ctx,
unsigned total_descs = 0;
for (unsigned i = 0; i < ZINK_DESCRIPTOR_TYPES; i++) {
total_descs += num_bindings[i];;
total_descs += num_bindings[i];
}
if (!total_descs)
return true;

View file

@ -411,7 +411,7 @@ update_shader_modules(struct zink_context *ctx, struct zink_shader *stages[ZINK_
prog->shaders[type] = stages[type];
}
ctx->gfx_pipeline_state.module_hash = _mesa_hash_data(ctx->gfx_pipeline_state.modules, sizeof(ctx->gfx_pipeline_state.modules));
unsigned clean = u_bit_consecutive(PIPE_SHADER_VERTEX, 5);;
unsigned clean = u_bit_consecutive(PIPE_SHADER_VERTEX, 5);
ctx->dirty_shader_stages &= ~clean;
}