swr: add support for EXT_depth_bounds_test

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
This commit is contained in:
Ilia Mirkin 2016-11-01 16:45:13 -04:00
parent aa62fa8fb7
commit bef4a48d1c
2 changed files with 7 additions and 1 deletions

View file

@ -332,7 +332,7 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
return 0;
case PIPE_CAP_DEPTH_BOUNDS_TEST:
return 0; // xxx
return 1;
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
return 1;

View file

@ -1205,6 +1205,7 @@ swr_update_derived(struct pipe_context *pipe,
struct pipe_depth_state *depth = &(ctx->depth_stencil->depth);
struct pipe_stencil_state *stencil = ctx->depth_stencil->stencil;
SWR_DEPTH_STENCIL_STATE depthStencilState = {{0}};
SWR_DEPTH_BOUNDS_STATE depthBoundsState = {0};
/* XXX, incomplete. Need to flesh out stencil & alpha test state
struct pipe_stencil_state *front_stencil =
@ -1251,6 +1252,11 @@ swr_update_derived(struct pipe_context *pipe,
depthStencilState.depthTestFunc = swr_convert_depth_func(depth->func);
depthStencilState.depthWriteEnable = depth->writemask;
SwrSetDepthStencilState(ctx->swrContext, &depthStencilState);
depthBoundsState.depthBoundsTestEnable = depth->bounds_test;
depthBoundsState.depthBoundsTestMinValue = depth->bounds_min;
depthBoundsState.depthBoundsTestMaxValue = depth->bounds_max;
SwrSetDepthBoundsState(ctx->swrContext, &depthBoundsState);
}
/* Blend State */