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panfrost: fix assertion failure compiling image conversion shaders
In59a3e12039, we changed the UBO->push optimization in panfrost to only push UBOs that are available in a CPU buffer. We require first_ubo_is_default_ubo, to ensure that UBO0 will be a user buffer. We weren't setting this flag for the image conversion shaders, so got an assertion failure compiling them. This can be triggered by the panvk_force_afbc_packing driconf option. The conversion shader info UBO isn't exactly a "default" UBO in the sense of being lowered from uniforms, but it is a user buffer, so setting the flag should be fine. Fixes:59a3e12039("panfrost: do not push "true" UBOs") Signed-off-by: Olivia Lee <olivia.lee@collabora.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Eric R. Smith <eric.smith@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34992>
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@ -474,6 +474,9 @@ panfrost_get_mod_convert_shaders(struct panfrost_context *ctx,
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nir_shader *nir = \
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panfrost_create_##name##_shader(screen, __VA_ARGS__); \
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nir->info.num_ubos = 1; \
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/* "default" UBO is maybe not correct here, but in panfrost we're */ \
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/* using this as an indicator for whether UBO0 is a user UBO */ \
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nir->info.first_ubo_is_default_ubo = true; \
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shader->name##_cso = pipe_shader_from_nir(pctx, nir); \
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}
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