xlib: fix incorrect GL_ANGLE_texture_compression_dxt enable

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Brian Paul 2013-01-26 09:43:07 -07:00
parent 0ca384fb39
commit becec657d6

View file

@ -929,7 +929,8 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
_mesa_enable_2_1_extensions(mesaCtx);
if (mesaCtx->Mesa_DXTn) {
_mesa_enable_extension(mesaCtx, "GL_EXT_texture_compression_s3tc");
_mesa_enable_extension(mesaCtx, "GL_ANGLE_texture_compression_dxt");
_mesa_enable_extension(mesaCtx, "GL_ANGLE_texture_compression_dxt3");
_mesa_enable_extension(mesaCtx, "GL_ANGLE_texture_compression_dxt5");
}
_mesa_enable_extension(mesaCtx, "GL_3DFX_texture_compression_FXT1");
#if ENABLE_EXT_timer_query