mesa: add support for FRAG_RESULT_STENCIL.

this is needed to add support for stencil shader export.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2010-10-06 09:33:23 +10:00
parent d02993c9dc
commit bec341d00c

View file

@ -380,8 +380,9 @@ typedef enum
typedef enum
{
FRAG_RESULT_DEPTH = 0,
FRAG_RESULT_COLOR = 1,
FRAG_RESULT_DATA0 = 2,
FRAG_RESULT_STENCIL = 1,
FRAG_RESULT_COLOR = 2,
FRAG_RESULT_DATA0 = 3,
FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS)
} gl_frag_result;