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nv50/ir/ra: enforce max register requirement, and change spill order
On nv50, certain operations must happen on regs below 64, due to encoding requirements. First of all, we add infrastructure to enforce this. Secondly we change the spill order to first spill RIG nodes that are unconstrained, followed by ones that are. This makes the gamecube logo shadertoy compile properly. Curiously, if we adjust the spill order so that we first spill the constrained RIG nodes instead, the RA also succeeds. However it seems more logical to first spill the unconstrained ones. While we're at it, drop the nv50 max register to reserve r127 as the zero register of last resort (r63 is preferred). Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Acked-by: Karol Herbst <kherbst@redhat.com>
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4 changed files with 26 additions and 16 deletions
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@ -55,7 +55,7 @@ public:
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void periodicMask(DataFile f, uint32_t lock, uint32_t unlock);
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void intersect(DataFile f, const RegisterSet *);
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bool assign(int32_t& reg, DataFile f, unsigned int size);
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bool assign(int32_t& reg, DataFile f, unsigned int size, unsigned int maxReg);
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void release(DataFile f, int32_t reg, unsigned int size);
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void occupy(DataFile f, int32_t reg, unsigned int size);
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void occupy(const Value *);
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@ -160,9 +160,9 @@ RegisterSet::print(DataFile f) const
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}
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bool
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RegisterSet::assign(int32_t& reg, DataFile f, unsigned int size)
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RegisterSet::assign(int32_t& reg, DataFile f, unsigned int size, unsigned int maxReg)
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{
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reg = bits[f].findFreeRange(size);
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reg = bits[f].findFreeRange(size, maxReg);
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if (reg < 0)
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return false;
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fill[f] = MAX2(fill[f], (int32_t)(reg + size - 1));
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@ -747,6 +747,7 @@ private:
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public:
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uint32_t degree;
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uint16_t degreeLimit; // if deg < degLimit, node is trivially colourable
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uint16_t maxReg;
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uint16_t colors;
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DataFile f;
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@ -884,12 +885,12 @@ GCRA::RIG_Node::init(const RegisterSet& regs, LValue *lval)
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weight = std::numeric_limits<float>::infinity();
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degree = 0;
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int size = regs.getFileSize(f);
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maxReg = regs.getFileSize(f);
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// On nv50, we lose a bit of gpr encoding when there's an embedded
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// immediate.
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if (regs.restrictedGPR16Range && f == FILE_GPR && (lval->reg.size == 2 || isShortRegVal(lval)))
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size /= 2;
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degreeLimit = size;
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maxReg /= 2;
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degreeLimit = maxReg;
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degreeLimit -= relDegree[1][colors] - 1;
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livei.insert(lval->livei);
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@ -949,6 +950,8 @@ GCRA::coalesceValues(Value *dst, Value *src, bool force)
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// add val's definitions to rep and extend the live interval of its RIG node
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rep->defs.insert(rep->defs.end(), val->defs.begin(), val->defs.end());
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nRep->livei.unify(nVal->livei);
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nRep->degreeLimit = MIN2(nRep->degreeLimit, nVal->degreeLimit);
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nRep->maxReg = MIN2(nRep->maxReg, nVal->maxReg);
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return true;
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}
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@ -1322,13 +1325,17 @@ GCRA::simplify()
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} else
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if (!DLLIST_EMPTY(&hi)) {
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RIG_Node *best = hi.next;
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unsigned bestMaxReg = best->maxReg;
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float bestScore = best->weight / (float)best->degree;
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// spill candidate
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// Spill candidate. First go through the ones with the highest max
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// register, then the ones with lower. That way the ones with the
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// lowest requirement will be allocated first, since it's a stack.
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for (RIG_Node *it = best->next; it != &hi; it = it->next) {
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float score = it->weight / (float)it->degree;
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if (score < bestScore) {
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if (score < bestScore || it->maxReg > bestMaxReg) {
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best = it;
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bestScore = score;
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bestMaxReg = it->maxReg;
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}
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}
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if (isinf(bestScore)) {
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@ -1429,7 +1436,7 @@ GCRA::selectRegisters()
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LValue *lval = node->getValue();
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if (prog->dbgFlags & NV50_IR_DEBUG_REG_ALLOC)
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regs.print(node->f);
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bool ret = regs.assign(node->reg, node->f, node->colors);
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bool ret = regs.assign(node->reg, node->f, node->colors, node->maxReg);
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if (ret) {
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INFO_DBG(prog->dbgFlags, REG_ALLOC, "assigned reg %i\n", node->reg);
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lval->compMask = node->getCompMask();
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@ -203,7 +203,7 @@ TargetNV50::getFileSize(DataFile file) const
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{
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switch (file) {
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case FILE_NULL: return 0;
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case FILE_GPR: return 256; // in 16-bit units **
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case FILE_GPR: return 254; // in 16-bit units **
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case FILE_PREDICATE: return 0;
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case FILE_FLAGS: return 4;
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case FILE_ADDRESS: return 4;
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@ -311,12 +311,12 @@ void BitSet::setOr(BitSet *pA, BitSet *pB)
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}
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}
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int BitSet::findFreeRange(unsigned int count) const
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int BitSet::findFreeRange(unsigned int count, unsigned int max) const
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{
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const uint32_t m = (1 << count) - 1;
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int pos = size;
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int pos = max;
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unsigned int i;
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const unsigned int end = (size + 31) / 32;
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const unsigned int end = (max + 31) / 32;
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if (count == 1) {
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for (i = 0; i < end; ++i) {
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@ -373,7 +373,7 @@ int BitSet::findFreeRange(unsigned int count) const
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pos += i * 32;
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return ((pos + count) <= size) ? pos : -1;
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return ((pos + count) <= max) ? pos : -1;
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}
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void BitSet::print() const
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@ -539,8 +539,11 @@ public:
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return data[i / 32] & (((1 << n) - 1) << (i % 32));
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}
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// Find a range of size (<= 32) clear bits aligned to roundup_pow2(size).
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int findFreeRange(unsigned int size) const;
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// Find a range of count (<= 32) clear bits aligned to roundup_pow2(count).
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int findFreeRange(unsigned int count, unsigned int max) const;
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inline int findFreeRange(unsigned int count) const {
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return findFreeRange(count, size);
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}
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BitSet& operator|=(const BitSet&);
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