From bdd09066fa5f022daa0428325a04a52d66b5e41b Mon Sep 17 00:00:00 2001 From: Andrii Simiklit Date: Mon, 30 Nov 2020 20:15:10 +0200 Subject: [PATCH] iris: update depth value for stages after fast clear depth This should fix an outdated depth value visible from the shader side. v1: (Nanley Chery) - fix commit message v2: (Nanley Chery) - replace `fixes` tag by `mesa-stable` Closes: #3883 Cc: 20.3 20.2 Reviewed-by: Nanley Chery Signed-off-by: Andrii Simiklit Part-of: --- src/gallium/drivers/iris/iris_clear.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/drivers/iris/iris_clear.c b/src/gallium/drivers/iris/iris_clear.c index cf7dff74aa8..4844f4e2e52 100644 --- a/src/gallium/drivers/iris/iris_clear.c +++ b/src/gallium/drivers/iris/iris_clear.c @@ -533,6 +533,7 @@ fast_clear_depth(struct iris_context *ice, iris_resource_set_aux_state(ice, res, level, box->z, box->depth, ISL_AUX_STATE_CLEAR); ice->state.dirty |= IRIS_DIRTY_DEPTH_BUFFER; + ice->state.stage_dirty |= IRIS_ALL_STAGE_DIRTY_BINDINGS; } static void