i965/draw: Expose vertex buffer state setup

Also change the interface to use start and end offsets.

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Topi Pohjolainen 2016-05-15 08:48:13 +03:00
parent 7295428e41
commit bdab945edd
2 changed files with 37 additions and 18 deletions

View file

@ -27,9 +27,22 @@
#define BRW_DRAW_H
#include "main/mtypes.h" /* for struct gl_context... */
#include "intel_bufmgr.h"
struct brw_context;
uint32_t *
brw_emit_vertex_buffer_state(struct brw_context *brw,
unsigned buffer_nr,
drm_intel_bo *bo,
unsigned start_offset,
unsigned end_offset,
unsigned stride,
unsigned step_rate,
uint32_t *__map);
#define EMIT_VERTEX_BUFFER_STATE(...) __map = \
brw_emit_vertex_buffer_state(__VA_ARGS__, __map)
void brw_draw_prims(struct gl_context *ctx,
const struct _mesa_prim *prims,

View file

@ -695,15 +695,15 @@ brw_prepare_shader_draw_parameters(struct brw_context *brw)
/**
* Emit a VERTEX_BUFFER_STATE entry (part of 3DSTATE_VERTEX_BUFFERS).
*/
static uint32_t *
emit_vertex_buffer_state(struct brw_context *brw,
unsigned buffer_nr,
drm_intel_bo *bo,
unsigned bo_ending_address,
unsigned bo_offset,
unsigned stride,
unsigned step_rate,
uint32_t *__map)
uint32_t *
brw_emit_vertex_buffer_state(struct brw_context *brw,
unsigned buffer_nr,
drm_intel_bo *bo,
unsigned start_offset,
unsigned end_offset,
unsigned stride,
unsigned step_rate,
uint32_t *__map)
{
struct gl_context *ctx = &brw->ctx;
uint32_t dw0;
@ -728,9 +728,17 @@ emit_vertex_buffer_state(struct brw_context *brw,
"VBO stride %d too large, bad rendering may occur\n",
stride);
OUT_BATCH(dw0 | (stride << BRW_VB0_PITCH_SHIFT));
OUT_RELOC(bo, I915_GEM_DOMAIN_VERTEX, 0, bo_offset);
OUT_RELOC(bo, I915_GEM_DOMAIN_VERTEX, 0, start_offset);
if (brw->gen >= 5) {
OUT_RELOC(bo, I915_GEM_DOMAIN_VERTEX, 0, bo_ending_address);
/* From the BSpec: 3D Pipeline Stages - 3D Pipeline Geometry -
* Vertex Fetch (VF) Stage - State
*
* Instead of "VBState.StartingBufferAddress + VBState.MaxIndex x
* VBState.BufferPitch", the address of the byte immediately beyond the
* last valid byte of the buffer is determined by
* "VBState.EndAddress + 1".
*/
OUT_RELOC(bo, I915_GEM_DOMAIN_VERTEX, 0, end_offset - 1);
} else {
OUT_BATCH(0);
}
@ -738,7 +746,6 @@ emit_vertex_buffer_state(struct brw_context *brw,
return __map;
}
#define EMIT_VERTEX_BUFFER_STATE(...) __map = emit_vertex_buffer_state(__VA_ARGS__, __map)
static void
brw_emit_vertices(struct brw_context *brw)
@ -813,18 +820,17 @@ brw_emit_vertices(struct brw_context *brw)
*/
unsigned padding =
(brw->gen <= 7 && !brw->is_baytrail && !brw->is_haswell) * 2;
EMIT_VERTEX_BUFFER_STATE(brw, i, buffer->bo,
buffer->offset + buffer->size + padding - 1,
buffer->offset, buffer->stride,
buffer->step_rate);
EMIT_VERTEX_BUFFER_STATE(brw, i, buffer->bo, buffer->offset,
buffer->offset + buffer->size + padding,
buffer->stride, buffer->step_rate);
}
if (uses_draw_params) {
EMIT_VERTEX_BUFFER_STATE(brw, brw->vb.nr_buffers,
brw->draw.draw_params_bo,
brw->draw.draw_params_bo->size - 1,
brw->draw.draw_params_offset,
brw->draw.draw_params_bo->size,
0, /* stride */
0); /* step rate */
}
@ -832,8 +838,8 @@ brw_emit_vertices(struct brw_context *brw)
if (brw->vs.prog_data->uses_drawid) {
EMIT_VERTEX_BUFFER_STATE(brw, brw->vb.nr_buffers + 1,
brw->draw.draw_id_bo,
brw->draw.draw_id_bo->size - 1,
brw->draw.draw_id_offset,
brw->draw.draw_id_bo->size,
0, /* stride */
0); /* step rate */
}