diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 4e77a9618c0..381440efd59 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -1690,6 +1690,14 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) prog->Version = max_version; prog->IsES = is_es_prog; + /* Geometry shaders have to be linked with vertex shaders. + */ + if (num_geom_shaders > 0 && num_vert_shaders == 0) { + linker_error(prog, "Geometry shader must be linked with " + "vertex shader\n"); + goto done; + } + for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) { if (prog->_LinkedShaders[i] != NULL) ctx->Driver.DeleteShader(ctx, prog->_LinkedShaders[i]);