diff --git a/src/gallium/targets/haiku-softpipe/GalliumContext.cpp b/src/gallium/targets/haiku-softpipe/GalliumContext.cpp index b1be0635dff..f84b066b125 100644 --- a/src/gallium/targets/haiku-softpipe/GalliumContext.cpp +++ b/src/gallium/targets/haiku-softpipe/GalliumContext.cpp @@ -243,7 +243,7 @@ GalliumContext::DestroyContext(context_id contextID) return; if (fContext[contextID]->st) { - fContext[contextID]->st->flush(fContext[contextID]->st, 0, NULL, NULL, NULL); + fContext[contextID]->st->flush(fContext[contextID]->st, 0, NULL); fContext[contextID]->st->destroy(fContext[contextID]->st); } @@ -297,7 +297,7 @@ GalliumContext::SetCurrentContext(Bitmap *bitmap, context_id contextID) if (oldContextID > 0 && oldContextID != contextID) { fContext[oldContextID]->st->flush(fContext[oldContextID]->st, - ST_FLUSH_FRONT, NULL, NULL, NULL); + ST_FLUSH_FRONT, NULL); } // We need to lock and unlock framebuffers before accessing them @@ -333,7 +333,7 @@ GalliumContext::SwapBuffers(context_id contextID) ERROR("%s: context not found\n", __func__); return B_ERROR; } - context->st->flush(context->st, ST_FLUSH_FRONT, NULL, NULL, NULL); + context->st->flush(context->st, ST_FLUSH_FRONT, NULL); struct hgl_buffer* buffer = hgl_st_framebuffer(context->draw->stfbi); pipe_surface* surface = buffer->surface;