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tu: Enable shaderTessellationAndGeometryPointSize
This already works and AFAICT there was no reason to disable it other than that the blob does. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16830>
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@ -670,7 +670,7 @@ tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
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.pipelineStatisticsQuery = true,
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.vertexPipelineStoresAndAtomics = true,
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.fragmentStoresAndAtomics = true,
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.shaderTessellationAndGeometryPointSize = false,
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.shaderTessellationAndGeometryPointSize = true,
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.shaderImageGatherExtended = true,
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.shaderStorageImageExtendedFormats = true,
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.shaderStorageImageMultisample = false,
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