tu: Use "nir/" for the nir includes

This is to match the pattern used in our clang-format file

Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40853>
This commit is contained in:
Karmjit Mahil 2026-04-08 11:19:16 +01:00 committed by Marge Bot
parent cd299b433e
commit bd66b7bc01
4 changed files with 6 additions and 6 deletions

View file

@ -14,7 +14,7 @@
#include "util/format_rgb9e5.h"
#include "util/format_srgb.h"
#include "util/half_float.h"
#include "compiler/nir/nir_builder.h"
#include "nir/nir_builder.h"
#include "tu_buffer.h"
#include "tu_cmd_buffer.h"

View file

@ -5,7 +5,7 @@
#include "tu_shader.h"
#include "nir_builder.h"
#include "nir/nir_builder.h"
#include "tu_device.h"

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@ -9,9 +9,9 @@
#include "compiler/spirv/spirv.h"
#include "nir_builder.h"
#include "nir_control_flow.h"
#include "nir_deref.h"
#include "nir/nir_builder.h"
#include "nir/nir_control_flow.h"
#include "nir/nir_deref.h"
enum rq_intersection_var_index {
rq_intersection_primitive_id,

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@ -6,7 +6,7 @@
#include "tu_cmd_buffer.h"
#include "tu_subsampled_image.h"
#include "nir_builder.h"
#include "nir/nir_builder.h"
/* If a tile is not subsampled, we treat it as if its fragment area is (1,1)
* for the purposes of subsampling.