ac: use the ac i32 llvm type

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Timothy Arceri 2017-11-02 12:30:33 +11:00
parent 439a2febc4
commit bd59a0bb8b

View file

@ -137,7 +137,6 @@ struct nir_to_llvm_context {
LLVMTypeRef i1;
LLVMTypeRef i8;
LLVMTypeRef i16;
LLVMTypeRef i32;
LLVMTypeRef i64;
LLVMTypeRef v2i32;
LLVMTypeRef v3i32;
@ -468,7 +467,7 @@ get_tcs_out_patch0_offset(struct nir_to_llvm_context *ctx)
{
return LLVMBuildMul(ctx->builder,
unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16),
LLVMConstInt(ctx->i32, 4, false), "");
LLVMConstInt(ctx->ac.i32, 4, false), "");
}
static LLVMValueRef
@ -476,7 +475,7 @@ get_tcs_out_patch0_patch_data_offset(struct nir_to_llvm_context *ctx)
{
return LLVMBuildMul(ctx->builder,
unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16),
LLVMConstInt(ctx->i32, 4, false), "");
LLVMConstInt(ctx->ac.i32, 4, false), "");
}
static LLVMValueRef
@ -670,7 +669,7 @@ radv_define_common_user_sgprs_phase2(struct nir_to_llvm_context *ctx,
for (unsigned i = 0; i < num_sets; ++i) {
if (ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
set_userdata_location_indirect(&ctx->shader_info->user_sgprs_locs.descriptor_sets[i], desc_sgpr_idx, 2, i * 8);
ctx->descriptor_sets[i] = ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->i32, i, false));
ctx->descriptor_sets[i] = ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->ac.i32, i, false));
} else
ctx->descriptor_sets[i] = NULL;
@ -693,10 +692,10 @@ radv_define_vs_user_sgprs_phase1(struct nir_to_llvm_context *ctx,
if (!ctx->is_gs_copy_shader && (stage == MESA_SHADER_VERTEX || (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
if (ctx->shader_info->info.vs.has_vertex_buffers)
add_user_sgpr_argument(args, const_array(ctx->v4i32, 16), &ctx->vertex_buffers); /* vertex buffers */
add_user_sgpr_argument(args, ctx->i32, &ctx->abi.base_vertex); // base vertex
add_user_sgpr_argument(args, ctx->i32, &ctx->abi.start_instance);// start instance
add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.base_vertex); // base vertex
add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.start_instance);// start instance
if (ctx->shader_info->info.vs.needs_draw_id)
add_user_sgpr_argument(args, ctx->i32, &ctx->abi.draw_id); // draw id
add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.draw_id); // draw id
}
}
@ -740,149 +739,149 @@ static void create_function(struct nir_to_llvm_context *ctx,
case MESA_SHADER_COMPUTE:
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
if (ctx->shader_info->info.cs.grid_components_used)
add_user_sgpr_argument(&args, LLVMVectorType(ctx->i32, ctx->shader_info->info.cs.grid_components_used), &ctx->num_work_groups); /* grid size */
add_sgpr_argument(&args, LLVMVectorType(ctx->i32, 3), &ctx->workgroup_ids);
add_sgpr_argument(&args, ctx->i32, &ctx->tg_size);
add_vgpr_argument(&args, LLVMVectorType(ctx->i32, 3), &ctx->local_invocation_ids);
add_user_sgpr_argument(&args, LLVMVectorType(ctx->ac.i32, ctx->shader_info->info.cs.grid_components_used), &ctx->num_work_groups); /* grid size */
add_sgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), &ctx->workgroup_ids);
add_sgpr_argument(&args, ctx->ac.i32, &ctx->tg_size);
add_vgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), &ctx->local_invocation_ids);
break;
case MESA_SHADER_VERTEX:
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index))
add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
if (ctx->options->key.vs.as_es)
add_sgpr_argument(&args, ctx->i32, &ctx->es2gs_offset); // es2gs offset
add_sgpr_argument(&args, ctx->ac.i32, &ctx->es2gs_offset); // es2gs offset
else if (ctx->options->key.vs.as_ls)
add_user_sgpr_argument(&args, ctx->i32, &ctx->ls_out_layout); // ls out layout
add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->ls_out_layout); // ls out layout
add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id
if (!ctx->is_gs_copy_shader) {
add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id
add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id
add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id
}
break;
case MESA_SHADER_TESS_CTRL:
if (has_previous_stage) {
// First 6 system regs
add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds
add_sgpr_argument(&args, ctx->i32, &ctx->merged_wave_info); // merged wave info
add_sgpr_argument(&args, ctx->i32, &ctx->tess_factor_offset); // tess factor offset
add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds
add_sgpr_argument(&args, ctx->ac.i32, &ctx->merged_wave_info); // merged wave info
add_sgpr_argument(&args, ctx->ac.i32, &ctx->tess_factor_offset); // tess factor offset
add_sgpr_argument(&args, ctx->i32, NULL); // scratch offset
add_sgpr_argument(&args, ctx->i32, NULL); // unknown
add_sgpr_argument(&args, ctx->i32, NULL); // unknown
add_sgpr_argument(&args, ctx->ac.i32, NULL); // scratch offset
add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
add_user_sgpr_argument(&args, ctx->i32, &ctx->ls_out_layout); // ls out layout
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->ls_out_layout); // ls out layout
add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_offsets); // tcs out offsets
add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_layout); // tcs out layout
add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_in_layout); // tcs in layout
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout
if (ctx->shader_info->info.needs_multiview_view_index)
add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
add_vgpr_argument(&args, ctx->i32, &ctx->tcs_patch_id); // patch id
add_vgpr_argument(&args, ctx->i32, &ctx->tcs_rel_ids); // rel ids;
add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id
add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id
add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id
add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_patch_id); // patch id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_rel_ids); // rel ids;
add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id
} else {
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_offsets); // tcs out offsets
add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_layout); // tcs out layout
add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_in_layout); // tcs in layout
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout
if (ctx->shader_info->info.needs_multiview_view_index)
add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds
add_sgpr_argument(&args, ctx->i32, &ctx->tess_factor_offset); // tess factor offset
add_vgpr_argument(&args, ctx->i32, &ctx->tcs_patch_id); // patch id
add_vgpr_argument(&args, ctx->i32, &ctx->tcs_rel_ids); // rel ids;
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds
add_sgpr_argument(&args, ctx->ac.i32, &ctx->tess_factor_offset); // tess factor offset
add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_patch_id); // patch id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_rel_ids); // rel ids;
}
break;
case MESA_SHADER_TESS_EVAL:
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
if (ctx->options->key.tes.as_es) {
add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // OC LDS
add_sgpr_argument(&args, ctx->i32, NULL); //
add_sgpr_argument(&args, ctx->i32, &ctx->es2gs_offset); // es2gs offset
add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // OC LDS
add_sgpr_argument(&args, ctx->ac.i32, NULL); //
add_sgpr_argument(&args, ctx->ac.i32, &ctx->es2gs_offset); // es2gs offset
} else {
add_sgpr_argument(&args, ctx->i32, NULL); //
add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // OC LDS
add_sgpr_argument(&args, ctx->ac.i32, NULL); //
add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // OC LDS
}
add_vgpr_argument(&args, ctx->f32, &ctx->tes_u); // tes_u
add_vgpr_argument(&args, ctx->f32, &ctx->tes_v); // tes_v
add_vgpr_argument(&args, ctx->i32, &ctx->tes_rel_patch_id); // tes rel patch id
add_vgpr_argument(&args, ctx->i32, &ctx->tes_patch_id); // tes patch id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_rel_patch_id); // tes rel patch id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_patch_id); // tes patch id
break;
case MESA_SHADER_GEOMETRY:
if (has_previous_stage) {
// First 6 system regs
add_sgpr_argument(&args, ctx->i32, &ctx->gs2vs_offset); // tess factor offset
add_sgpr_argument(&args, ctx->i32, &ctx->merged_wave_info); // merged wave info
add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds
add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs2vs_offset); // tess factor offset
add_sgpr_argument(&args, ctx->ac.i32, &ctx->merged_wave_info); // merged wave info
add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds
add_sgpr_argument(&args, ctx->i32, NULL); // scratch offset
add_sgpr_argument(&args, ctx->i32, NULL); // unknown
add_sgpr_argument(&args, ctx->i32, NULL); // unknown
add_sgpr_argument(&args, ctx->ac.i32, NULL); // scratch offset
add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
if (previous_stage == MESA_SHADER_TESS_EVAL)
add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
else
radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_ring_stride); // gsvs stride
add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_num_entries); // gsvs num entires
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_ring_stride); // gsvs stride
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_num_entries); // gsvs num entires
if (ctx->shader_info->info.needs_multiview_view_index)
add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[0]); // vtx01
add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[2]); // vtx23
add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); // prim id
add_vgpr_argument(&args, ctx->i32, &ctx->gs_invocation_id);
add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[4]);
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[0]); // vtx01
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[2]); // vtx23
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_prim_id); // prim id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_invocation_id);
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[4]);
if (previous_stage == MESA_SHADER_VERTEX) {
add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id
add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id
add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id
add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id
} else {
add_vgpr_argument(&args, ctx->f32, &ctx->tes_u); // tes_u
add_vgpr_argument(&args, ctx->f32, &ctx->tes_v); // tes_v
add_vgpr_argument(&args, ctx->i32, &ctx->tes_rel_patch_id); // tes rel patch id
add_vgpr_argument(&args, ctx->i32, &ctx->tes_patch_id); // tes patch id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_rel_patch_id); // tes rel patch id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_patch_id); // tes patch id
}
} else {
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_ring_stride); // gsvs stride
add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_num_entries); // gsvs num entires
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_ring_stride); // gsvs stride
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_num_entries); // gsvs num entires
if (ctx->shader_info->info.needs_multiview_view_index)
add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
add_sgpr_argument(&args, ctx->i32, &ctx->gs2vs_offset); // gs2vs offset
add_sgpr_argument(&args, ctx->i32, &ctx->gs_wave_id); // wave id
add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[0]); // vtx0
add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[1]); // vtx1
add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); // prim id
add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[2]);
add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[3]);
add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[4]);
add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[5]);
add_vgpr_argument(&args, ctx->i32, &ctx->gs_invocation_id);
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs2vs_offset); // gs2vs offset
add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs_wave_id); // wave id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[0]); // vtx0
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[1]); // vtx1
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_prim_id); // prim id
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[2]);
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[3]);
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[4]);
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[5]);
add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_invocation_id);
}
break;
case MESA_SHADER_FRAGMENT:
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
if (ctx->shader_info->info.ps.needs_sample_positions)
add_user_sgpr_argument(&args, ctx->i32, &ctx->sample_pos_offset); /* sample position offset */
add_sgpr_argument(&args, ctx->i32, &ctx->prim_mask); /* prim mask */
add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->sample_pos_offset); /* sample position offset */
add_sgpr_argument(&args, ctx->ac.i32, &ctx->prim_mask); /* prim mask */
add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_sample); /* persp sample */
add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_center); /* persp center */
add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_centroid); /* persp centroid */
@ -895,10 +894,10 @@ static void create_function(struct nir_to_llvm_context *ctx,
add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[1]); /* pos y float */
add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[2]); /* pos z float */
add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[3]); /* pos w float */
add_vgpr_argument(&args, ctx->i32, &ctx->abi.front_face); /* front face */
add_vgpr_argument(&args, ctx->i32, &ctx->abi.ancillary); /* ancillary */
add_vgpr_argument(&args, ctx->i32, &ctx->abi.sample_coverage); /* sample coverage */
add_vgpr_argument(&args, ctx->i32, NULL); /* fixed pt */
add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.front_face); /* front face */
add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.ancillary); /* ancillary */
add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.sample_coverage); /* sample coverage */
add_vgpr_argument(&args, ctx->ac.i32, NULL); /* fixed pt */
break;
default:
unreachable("Shader stage not implemented");
@ -1002,12 +1001,11 @@ static void setup_types(struct nir_to_llvm_context *ctx)
ctx->i1 = LLVMIntTypeInContext(ctx->context, 1);
ctx->i8 = LLVMIntTypeInContext(ctx->context, 8);
ctx->i16 = LLVMIntTypeInContext(ctx->context, 16);
ctx->i32 = LLVMIntTypeInContext(ctx->context, 32);
ctx->i64 = LLVMIntTypeInContext(ctx->context, 64);
ctx->v2i32 = LLVMVectorType(ctx->i32, 2);
ctx->v3i32 = LLVMVectorType(ctx->i32, 3);
ctx->v4i32 = LLVMVectorType(ctx->i32, 4);
ctx->v8i32 = LLVMVectorType(ctx->i32, 8);
ctx->v2i32 = LLVMVectorType(ctx->ac.i32, 2);
ctx->v3i32 = LLVMVectorType(ctx->ac.i32, 3);
ctx->v4i32 = LLVMVectorType(ctx->ac.i32, 4);
ctx->v8i32 = LLVMVectorType(ctx->ac.i32, 8);
ctx->f32 = LLVMFloatTypeInContext(ctx->context);
ctx->f16 = LLVMHalfTypeInContext(ctx->context);
ctx->f64 = LLVMDoubleTypeInContext(ctx->context);
@ -1344,7 +1342,7 @@ static LLVMValueRef emit_f2f16(struct nir_to_llvm_context *ctx,
LLVMValueRef args[2];
/* Check if the result is a denormal - and flush to 0 if so. */
args[0] = result;
args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, false);
args[1] = LLVMConstInt(ctx->ac.i32, N_SUBNORMAL | P_SUBNORMAL, false);
cond = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.class.f16", ctx->i1, args, 2, AC_FUNC_ATTR_READNONE);
}
@ -1362,7 +1360,7 @@ static LLVMValueRef emit_f2f16(struct nir_to_llvm_context *ctx,
temp = emit_intrin_1f_param(&ctx->ac, "llvm.fabs",
ctx->f32, result);
cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT,
LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->i32, 0x38800000, false), ctx->f32, ""),
LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->ac.i32, 0x38800000, false), ctx->f32, ""),
temp, "");
cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE,
temp, ctx->ac.f32_0, "");
@ -2243,11 +2241,11 @@ static LLVMValueRef visit_vulkan_resource_index(struct nir_to_llvm_context *ctx,
layout->binding[binding].dynamic_offset_offset;
desc_ptr = ctx->push_constants;
base_offset = pipeline_layout->push_constant_size + 16 * idx;
stride = LLVMConstInt(ctx->i32, 16, false);
stride = LLVMConstInt(ctx->ac.i32, 16, false);
} else
stride = LLVMConstInt(ctx->i32, layout->binding[binding].size, false);
stride = LLVMConstInt(ctx->ac.i32, layout->binding[binding].size, false);
offset = LLVMConstInt(ctx->i32, base_offset, false);
offset = LLVMConstInt(ctx->ac.i32, base_offset, false);
index = LLVMBuildMul(ctx->builder, index, stride, "");
offset = LLVMBuildAdd(ctx->builder, offset, index, "");
@ -2263,7 +2261,7 @@ static LLVMValueRef visit_load_push_constant(struct nir_to_llvm_context *ctx,
{
LLVMValueRef ptr, addr;
addr = LLVMConstInt(ctx->i32, nir_intrinsic_base(instr), 0);
addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
addr = LLVMBuildAdd(ctx->builder, addr, get_src(ctx->nir, instr->src[0]), "");
ptr = ac_build_gep0(&ctx->ac, ctx->push_constants, addr);
@ -2627,7 +2625,7 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct nir_to_llvm_context *ctx,
total_vertices = LLVMBuildMul(ctx->builder, vertices_per_patch,
num_patches, "");
constant16 = LLVMConstInt(ctx->i32, 16, false);
constant16 = LLVMConstInt(ctx->ac.i32, 16, false);
if (vertex_index) {
base_addr = LLVMBuildMul(ctx->builder, rel_patch_id,
vertices_per_patch, "");
@ -2667,12 +2665,12 @@ static LLVMValueRef get_tcs_tes_buffer_address_params(struct nir_to_llvm_context
LLVMValueRef param_index;
if (indir_index)
param_index = LLVMBuildAdd(ctx->builder, LLVMConstInt(ctx->i32, param, false),
param_index = LLVMBuildAdd(ctx->builder, LLVMConstInt(ctx->ac.i32, param, false),
indir_index, "");
else {
if (const_index && !is_compact)
param += const_index;
param_index = LLVMConstInt(ctx->i32, param, false);
param_index = LLVMConstInt(ctx->ac.i32, param, false);
}
return get_tcs_tes_buffer_address(ctx, vertex_index, param_index);
}
@ -2710,17 +2708,17 @@ get_dw_address(struct nir_to_llvm_context *ctx,
if (indir_index)
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
LLVMBuildMul(ctx->builder, indir_index,
LLVMConstInt(ctx->i32, 4, false), ""), "");
LLVMConstInt(ctx->ac.i32, 4, false), ""), "");
else if (const_index && !compact_const_index)
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
LLVMConstInt(ctx->i32, const_index, false), "");
LLVMConstInt(ctx->ac.i32, const_index, false), "");
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
LLVMConstInt(ctx->i32, param * 4, false), "");
LLVMConstInt(ctx->ac.i32, param * 4, false), "");
if (const_index && compact_const_index)
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
LLVMConstInt(ctx->i32, const_index, false), "");
LLVMConstInt(ctx->ac.i32, const_index, false), "");
return dw_addr;
}
@ -2916,7 +2914,7 @@ load_tes_input(struct nir_to_llvm_context *ctx,
buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index,
is_compact, vertex_index, indir_index);
LLVMValueRef comp_offset = LLVMConstInt(ctx->i32, comp * 4, false);
LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, comp * 4, false);
buf_addr = LLVMBuildAdd(ctx->builder, buf_addr, comp_offset, "");
result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, instr->num_components, NULL,
@ -2942,7 +2940,7 @@ load_gs_input(struct nir_to_llvm_context *ctx,
vtx_offset_param = vertex_index;
assert(vtx_offset_param < 6);
vtx_offset = LLVMBuildMul(ctx->builder, ctx->gs_vtx_offset[vtx_offset_param],
LLVMConstInt(ctx->i32, 4, false), "");
LLVMConstInt(ctx->ac.i32, 4, false), "");
param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
@ -2956,7 +2954,7 @@ load_gs_input(struct nir_to_llvm_context *ctx,
} else {
args[0] = ctx->esgs_ring;
args[1] = vtx_offset;
args[2] = LLVMConstInt(ctx->i32, (param * 4 + i + const_index) * 256, false);
args[2] = LLVMConstInt(ctx->ac.i32, (param * 4 + i + const_index) * 256, false);
args[3] = ctx->ac.i32_0;
args[4] = ctx->ac.i32_1; /* OFFEN */
args[5] = ctx->ac.i32_0; /* IDXEN */
@ -2965,7 +2963,7 @@ load_gs_input(struct nir_to_llvm_context *ctx,
args[8] = ctx->ac.i32_0; /* TFE */
value[i] = ac_build_intrinsic(&ctx->ac, "llvm.SI.buffer.load.dword.i32.i32",
ctx->i32, args, 9,
ctx->ac.i32, args, 9,
AC_FUNC_ATTR_READONLY |
AC_FUNC_ATTR_LEGACY);
}
@ -3692,7 +3690,7 @@ static void emit_waitcnt(struct nir_to_llvm_context *ctx,
unsigned simm16)
{
LLVMValueRef args[1] = {
LLVMConstInt(ctx->i32, simm16, false),
LLVMConstInt(ctx->ac.i32, simm16, false),
};
ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.s.waitcnt",
ctx->voidt, args, 1, 0);
@ -3730,7 +3728,7 @@ visit_load_local_invocation_index(struct nir_to_llvm_context *ctx)
LLVMValueRef result;
LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac);
result = LLVMBuildAnd(ctx->builder, ctx->tg_size,
LLVMConstInt(ctx->i32, 0xfc0, false), "");
LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
return LLVMBuildAdd(ctx->builder, result, thread_id, "");
}
@ -3826,7 +3824,7 @@ static LLVMValueRef load_sample_position(struct nir_to_llvm_context *ctx,
LLVMValueRef sample_id)
{
LLVMValueRef result;
LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_PS_SAMPLE_POSITIONS, false));
LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false));
ptr = LLVMBuildBitCast(ctx->builder, ptr,
const_array(ctx->v2f32, 64), "");
@ -3886,7 +3884,7 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx,
src_c1 = LLVMBuildFSub(ctx->builder, src_c1, halfval, "");
}
interp_param = lookup_interp_param(ctx, instr->variables[0]->var->data.interpolation, location);
attr_number = LLVMConstInt(ctx->i32, input_index, false);
attr_number = LLVMConstInt(ctx->ac.i32, input_index, false);
if (location == INTERP_CENTER) {
LLVMValueRef ij_out[2];
@ -3901,8 +3899,8 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx,
* interp_param.J = ddy * offset/sample.y + temp1;
*/
for (unsigned i = 0; i < 2; i++) {
LLVMValueRef ix_ll = LLVMConstInt(ctx->i32, i, false);
LLVMValueRef iy_ll = LLVMConstInt(ctx->i32, i + 2, false);
LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, false);
LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, false);
LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->builder,
ddxy_out, ix_ll, "");
LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->builder,
@ -3921,14 +3919,14 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx,
temp2 = LLVMBuildFAdd(ctx->builder, temp2, temp1, "");
ij_out[i] = LLVMBuildBitCast(ctx->builder,
temp2, ctx->i32, "");
temp2, ctx->ac.i32, "");
}
interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
}
for (chan = 0; chan < 4; chan++) {
LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false);
LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
if (interp_param) {
interp_param = LLVMBuildBitCast(ctx->builder,
@ -3943,7 +3941,7 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx,
ctx->prim_mask, i, j);
} else {
result[chan] = ac_build_fs_interp_mov(&ctx->ac,
LLVMConstInt(ctx->i32, 2, false),
LLVMConstInt(ctx->ac.i32, 2, false),
llvm_chan, attr_number,
ctx->prim_mask);
}
@ -3972,7 +3970,7 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx,
* effects other than emitting vertices.
*/
can_emit = LLVMBuildICmp(ctx->builder, LLVMIntULT, gs_next_vertex,
LLVMConstInt(ctx->i32, ctx->gs_max_out_vertices, false), "");
LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
ac_build_kill_if_false(&ctx->ac, can_emit);
/* loop num outputs */
@ -3995,11 +3993,11 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx,
for (unsigned j = 0; j < length; j++) {
LLVMValueRef out_val = LLVMBuildLoad(ctx->builder,
out_ptr[j], "");
LLVMValueRef voffset = LLVMConstInt(ctx->i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
voffset = LLVMBuildAdd(ctx->builder, voffset, gs_next_vertex, "");
voffset = LLVMBuildMul(ctx->builder, voffset, LLVMConstInt(ctx->i32, 4, false), "");
voffset = LLVMBuildMul(ctx->builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->i32, "");
out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->ac.i32, "");
ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring,
out_val, 1,
@ -4302,10 +4300,10 @@ static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
const uint32_t *samplers = radv_immutable_samplers(layout, binding);
LLVMValueRef constants[] = {
LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 0], 0),
LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 1], 0),
LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 2], 0),
LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 3], 0),
LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 0], 0),
LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 1], 0),
LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 2], 0),
LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 3], 0),
};
return ac_build_gather_values(&ctx->ac, constants, 4);
}
@ -4315,9 +4313,9 @@ static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
if (!index)
index = ctx->ac.i32_0;
index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->i32, stride / type_size, 0), "");
index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / type_size, 0), "");
list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->i32, offset, 0));
list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 0));
list = LLVMBuildPointerCast(builder, list, const_array(type, 0), "");
return ac_build_load_to_sgpr(&ctx->ac, list, index);
@ -5028,17 +5026,17 @@ handle_vs_input_decl(struct nir_to_llvm_context *ctx,
ctx->abi.base_vertex, "");
for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
t_offset = LLVMConstInt(ctx->i32, index + i, false);
t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
input = ac_build_buffer_load_format(&ctx->ac, t_list,
buffer_index,
LLVMConstInt(ctx->i32, 0, false),
LLVMConstInt(ctx->ac.i32, 0, false),
true);
for (unsigned chan = 0; chan < 4; chan++) {
LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false);
LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] =
ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->builder,
input, llvm_chan, ""));
@ -5057,7 +5055,7 @@ static void interp_fs_input(struct nir_to_llvm_context *ctx,
LLVMValueRef i, j;
bool interp = interp_param != NULL;
attr_number = LLVMConstInt(ctx->i32, attr, false);
attr_number = LLVMConstInt(ctx->ac.i32, attr, false);
/* fs.constant returns the param from the middle vertex, so it's not
* really useful for flat shading. It's meant to be used for custom
@ -5080,7 +5078,7 @@ static void interp_fs_input(struct nir_to_llvm_context *ctx,
}
for (chan = 0; chan < 4; chan++) {
LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false);
LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
if (interp) {
result[chan] = ac_build_fs_interp(&ctx->ac,
@ -5089,7 +5087,7 @@ static void interp_fs_input(struct nir_to_llvm_context *ctx,
prim_mask, i, j);
} else {
result[chan] = ac_build_fs_interp_mov(&ctx->ac,
LLVMConstInt(ctx->i32, 2, false),
LLVMConstInt(ctx->ac.i32, 2, false),
llvm_chan,
attr_number,
prim_mask);
@ -5336,7 +5334,7 @@ glsl_base_to_llvm_type(struct nir_to_llvm_context *ctx,
case GLSL_TYPE_UINT:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_SUBROUTINE:
return ctx->i32;
return ctx->ac.i32;
case GLSL_TYPE_FLOAT: /* TODO handle mediump */
return ctx->f32;
case GLSL_TYPE_INT64:
@ -5438,11 +5436,11 @@ emit_float_saturate(struct ac_llvm_context *ctx, LLVMValueRef v, float lo, float
static LLVMValueRef emit_pack_int16(struct nir_to_llvm_context *ctx,
LLVMValueRef src0, LLVMValueRef src1)
{
LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false);
LLVMValueRef const16 = LLVMConstInt(ctx->ac.i32, 16, false);
LLVMValueRef comp[2];
comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx-> i32, 65535, 0), "");
comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx-> i32, 65535, 0), "");
comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx->ac.i32, 65535, 0), "");
comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx->ac.i32, 65535, 0), "");
comp[1] = LLVMBuildShl(ctx->builder, comp[1], const16, "");
return LLVMBuildOr(ctx->builder, comp[0], comp[1], "");
}
@ -5528,7 +5526,7 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx,
val[chan] = LLVMBuildFAdd(ctx->builder, val[chan],
LLVMConstReal(ctx->f32, 0.5), "");
val[chan] = LLVMBuildFPToUI(ctx->builder, val[chan],
ctx->i32, "");
ctx->ac.i32, "");
}
args->compr = 1;
@ -5549,7 +5547,7 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx,
val[chan], ctx->ac.f32_0, ""),
LLVMConstReal(ctx->f32, 0.5),
LLVMConstReal(ctx->f32, -0.5), ""), "");
val[chan] = LLVMBuildFPToSI(ctx->builder, val[chan], ctx->i32, "");
val[chan] = LLVMBuildFPToSI(ctx->builder, val[chan], ctx->ac.i32, "");
}
args->compr = 1;
@ -5558,9 +5556,9 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx,
break;
case V_028714_SPI_SHADER_UINT16_ABGR: {
LLVMValueRef max_rgb = LLVMConstInt(ctx->i32,
LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32,
is_int8 ? 255 : is_int10 ? 1023 : 65535, 0);
LLVMValueRef max_alpha = !is_int10 ? max_rgb : LLVMConstInt(ctx->i32, 3, 0);
LLVMValueRef max_alpha = !is_int10 ? max_rgb : LLVMConstInt(ctx->ac.i32, 3, 0);
for (unsigned chan = 0; chan < 4; chan++) {
val[chan] = ac_to_integer(&ctx->ac, values[chan]);
@ -5574,12 +5572,12 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx,
}
case V_028714_SPI_SHADER_SINT16_ABGR: {
LLVMValueRef max_rgb = LLVMConstInt(ctx->i32,
LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32,
is_int8 ? 127 : is_int10 ? 511 : 32767, 0);
LLVMValueRef min_rgb = LLVMConstInt(ctx->i32,
LLVMValueRef min_rgb = LLVMConstInt(ctx->ac.i32,
is_int8 ? -128 : is_int10 ? -512 : -32768, 0);
LLVMValueRef max_alpha = !is_int10 ? max_rgb : ctx->ac.i32_1;
LLVMValueRef min_alpha = !is_int10 ? min_rgb : LLVMConstInt(ctx->i32, -2, 0);
LLVMValueRef min_alpha = !is_int10 ? min_rgb : LLVMConstInt(ctx->ac.i32, -2, 0);
/* Clamp. */
for (unsigned chan = 0; chan < 4; chan++) {
@ -5714,7 +5712,7 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx,
LLVMValueRef v = viewport_index_value;
v = ac_to_integer(&ctx->ac, v);
v = LLVMBuildShl(ctx->builder, v,
LLVMConstInt(ctx->i32, 16, false),
LLVMConstInt(ctx->ac.i32, 16, false),
"");
v = LLVMBuildOr(ctx->builder, v,
ac_to_integer(&ctx->ac, pos_args[1].out[2]), "");
@ -5833,9 +5831,9 @@ handle_es_outputs_post(struct nir_to_llvm_context *ctx,
LLVMConstInt(ctx->ac.i32, 4, false), false);
vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
LLVMBuildMul(ctx->ac.builder, wave_idx,
LLVMConstInt(ctx->i32, 64, false), ""), "");
LLVMConstInt(ctx->ac.i32, 64, false), ""), "");
lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
LLVMConstInt(ctx->i32, itemsize_dw, 0), "");
LLVMConstInt(ctx->ac.i32, itemsize_dw, 0), "");
}
for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
@ -5854,12 +5852,12 @@ handle_es_outputs_post(struct nir_to_llvm_context *ctx,
if (lds_base) {
dw_addr = LLVMBuildAdd(ctx->builder, lds_base,
LLVMConstInt(ctx->i32, param_index * 4, false),
LLVMConstInt(ctx->ac.i32, param_index * 4, false),
"");
}
for (j = 0; j < length; j++) {
LLVMValueRef out_val = LLVMBuildLoad(ctx->builder, out_ptr[j], "");
out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->i32, "");
out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->ac.i32, "");
if (ctx->ac.chip_class >= GFX9) {
ac_lds_store(&ctx->ac, dw_addr,
@ -5899,7 +5897,7 @@ handle_ls_outputs_post(struct nir_to_llvm_context *ctx)
if (length > 4)
mark_tess_output(ctx, false, param + 1);
LLVMValueRef dw_addr = LLVMBuildAdd(ctx->builder, base_dw_addr,
LLVMConstInt(ctx->i32, param * 4, false),
LLVMConstInt(ctx->ac.i32, param * 4, false),
"");
for (unsigned j = 0; j < length; j++) {
ac_lds_store(&ctx->ac, dw_addr,
@ -6044,33 +6042,33 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
mark_tess_output(ctx, true, tess_outer_index);
lds_base = get_tcs_out_current_patch_data_offset(ctx);
lds_inner = LLVMBuildAdd(ctx->builder, lds_base,
LLVMConstInt(ctx->i32, tess_inner_index * 4, false), "");
LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), "");
lds_outer = LLVMBuildAdd(ctx->builder, lds_base,
LLVMConstInt(ctx->i32, tess_outer_index * 4, false), "");
LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), "");
for (i = 0; i < 4; i++) {
inner[i] = LLVMGetUndef(ctx->i32);
outer[i] = LLVMGetUndef(ctx->i32);
inner[i] = LLVMGetUndef(ctx->ac.i32);
outer[i] = LLVMGetUndef(ctx->ac.i32);
}
// LINES reverseal
if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) {
outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer);
lds_outer = LLVMBuildAdd(ctx->builder, lds_outer,
LLVMConstInt(ctx->i32, 1, false), "");
LLVMConstInt(ctx->ac.i32, 1, false), "");
outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer);
} else {
for (i = 0; i < outer_comps; i++) {
outer[i] = out[i] =
ac_lds_load(&ctx->ac, lds_outer);
lds_outer = LLVMBuildAdd(ctx->builder, lds_outer,
LLVMConstInt(ctx->i32, 1, false), "");
LLVMConstInt(ctx->ac.i32, 1, false), "");
}
for (i = 0; i < inner_comps; i++) {
inner[i] = out[outer_comps+i] =
ac_lds_load(&ctx->ac, lds_inner);
lds_inner = LLVMBuildAdd(ctx->builder, lds_inner,
LLVMConstInt(ctx->i32, 1, false), "");
LLVMConstInt(ctx->ac.i32, 1, false), "");
}
}
@ -6085,7 +6083,7 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
buffer = ctx->hs_ring_tess_factor;
tf_base = ctx->tess_factor_offset;
byteoffset = LLVMBuildMul(ctx->builder, rel_patch_id,
LLVMConstInt(ctx->i32, 4 * stride, false), "");
LLVMConstInt(ctx->ac.i32, 4 * stride, false), "");
unsigned tf_offset = 0;
if (ctx->options->chip_class <= VI) {
@ -6095,7 +6093,7 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
/* Store the dynamic HS control word. */
ac_build_buffer_store_dword(&ctx->ac, buffer,
LLVMConstInt(ctx->i32, 0x80000000, false),
LLVMConstInt(ctx->ac.i32, 0x80000000, false),
1, ctx->ac.i32_0, tf_base,
0, 1, 0, true, false);
tf_offset += 4;
@ -6120,7 +6118,7 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
param_outer = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL,
LLVMConstInt(ctx->i32, param_outer, 0));
LLVMConstInt(ctx->ac.i32, param_outer, 0));
outer_vec = ac_build_gather_values(&ctx->ac, outer,
util_next_power_of_two(outer_comps));
@ -6131,7 +6129,7 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
if (inner_comps) {
param_inner = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
tf_inner_offset = get_tcs_tes_buffer_address(ctx, NULL,
LLVMConstInt(ctx->i32, param_inner, 0));
LLVMConstInt(ctx->ac.i32, param_inner, 0));
inner_vec = inner_comps == 1 ? inner[0] :
ac_build_gather_values(&ctx->ac, inner, inner_comps);
@ -6369,20 +6367,20 @@ ac_setup_rings(struct nir_to_llvm_context *ctx)
{
if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) ||
(ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) {
ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_VS, false));
ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false));
}
if (ctx->is_gs_copy_shader) {
ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_VS, false));
ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false));
}
if (ctx->stage == MESA_SHADER_GEOMETRY) {
LLVMValueRef tmp;
ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_GS, false));
ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_GS, false));
ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
ctx->gsvs_ring = LLVMBuildBitCast(ctx->builder, ctx->gsvs_ring, ctx->v4i32, "");
ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->i32, 2, false), "");
ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), "");
tmp = LLVMBuildExtractElement(ctx->builder, ctx->gsvs_ring, ctx->ac.i32_1, "");
tmp = LLVMBuildOr(ctx->builder, tmp, ctx->gsvs_ring_stride, "");
ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, "");
@ -6390,8 +6388,8 @@ ac_setup_rings(struct nir_to_llvm_context *ctx)
if (ctx->stage == MESA_SHADER_TESS_CTRL ||
ctx->stage == MESA_SHADER_TESS_EVAL) {
ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_OFFCHIP, false));
ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_FACTOR, false));
ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false));
ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false));
}
}
@ -6561,7 +6559,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
ctx.num_output_culls = shaders[i]->info.cull_distance_array_size;
if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.i32, "gs_next_vertex");
ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, "gs_next_vertex");
ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
} else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
@ -6826,7 +6824,7 @@ ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx)
{
LLVMValueRef args[9];
args[0] = ctx->gsvs_ring;
args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, LLVMConstInt(ctx->i32, 4, false), "");
args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, LLVMConstInt(ctx->ac.i32, 4, false), "");
args[3] = ctx->ac.i32_0;
args[4] = ctx->ac.i32_1; /* OFFEN */
args[5] = ctx->ac.i32_0; /* IDXEN */
@ -6852,13 +6850,13 @@ ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx)
for (unsigned j = 0; j < length; j++) {
LLVMValueRef value;
args[2] = LLVMConstInt(ctx->i32,
args[2] = LLVMConstInt(ctx->ac.i32,
(slot * 4 + j) *
ctx->gs_max_out_vertices * 16 * 4, false);
value = ac_build_intrinsic(&ctx->ac,
"llvm.SI.buffer.load.dword.i32.i32",
ctx->i32, args, 9,
ctx->ac.i32, args, 9,
AC_FUNC_ATTR_READONLY |
AC_FUNC_ATTR_LEGACY);