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anv/cmd_buffer: Properly handle render passes with 0 attachments
We were early returning and never created the NULL surface state. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Tested-by: James Legg <jlegg@feralinteractive.com> Cc: mesa-stable@lists.freedesktop.org
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c62809171c
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1 changed files with 11 additions and 12 deletions
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@ -429,19 +429,18 @@ genX(cmd_buffer_setup_attachments)(struct anv_cmd_buffer *cmd_buffer,
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vk_free(&cmd_buffer->pool->alloc, state->attachments);
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if (pass->attachment_count == 0) {
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if (pass->attachment_count > 0) {
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state->attachments = vk_alloc(&cmd_buffer->pool->alloc,
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pass->attachment_count *
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sizeof(state->attachments[0]),
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8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if (state->attachments == NULL) {
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/* Propagate VK_ERROR_OUT_OF_HOST_MEMORY to vkEndCommandBuffer */
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return anv_batch_set_error(&cmd_buffer->batch,
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VK_ERROR_OUT_OF_HOST_MEMORY);
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}
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} else {
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state->attachments = NULL;
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return VK_SUCCESS;
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}
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state->attachments = vk_alloc(&cmd_buffer->pool->alloc,
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pass->attachment_count *
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sizeof(state->attachments[0]),
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8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if (state->attachments == NULL) {
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/* Propagate VK_ERROR_OUT_OF_HOST_MEMORY to vkEndCommandBuffer */
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return anv_batch_set_error(&cmd_buffer->batch,
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VK_ERROR_OUT_OF_HOST_MEMORY);
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}
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/* Reserve one for the NULL state. */
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