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zink: Cap PIPE_SHADER_CAP_MAX_CONST_BUFFERS to 32
PIPE_MAX_CONSTANT_BUFFERS is 32, however many Vulkan implementations has maxPerStageDescriptorUniformBuffers that exceeds it, for example: radv 8388606, anv 64 nvidia 1048580 for RTX 2000 and up. and, together with the current zink logic, the returned value will exceed the maximum allowed value for the cap. This causes cso_destroy_context to pass big values back to zink (via zink_set_constant_buffer), resulting in access beyond end of allocated buffer for all UBOs. Cap the cap to PIPE_MAX_CONSTANT_BUFFERS (32), not INT_MAX. Add an assert to verify future drivers. Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Fixes:daaf5f1d18("gallium: Fix leak of currently bound UBOs at CSO context destruction.") Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7976> (cherry picked from commite2b4247e40)
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3 changed files with 4 additions and 2 deletions
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@ -1120,7 +1120,7 @@
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"description": "zink: Cap PIPE_SHADER_CAP_MAX_CONST_BUFFERS to 32",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"master_sha": null,
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"because_sha": "daaf5f1d1868bebec7931a51753236a850ebbd24"
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},
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@ -405,6 +405,7 @@ void cso_destroy_context( struct cso_context *ctx )
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assert(maxsam <= PIPE_MAX_SAMPLERS);
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assert(maxview <= PIPE_MAX_SHADER_SAMPLER_VIEWS);
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assert(maxssbo <= PIPE_MAX_SHADER_BUFFERS);
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assert(maxcb <= PIPE_MAX_CONSTANT_BUFFERS);
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if (maxsam > 0) {
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ctx->pipe->bind_sampler_states(ctx->pipe, sh, 0, maxsam, zeros);
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}
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@ -415,7 +415,8 @@ zink_get_shader_param(struct pipe_screen *pscreen,
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return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
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case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
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return screen->props.limits.maxPerStageDescriptorUniformBuffers;
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return MIN2(screen->props.limits.maxPerStageDescriptorUniformBuffers,
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PIPE_MAX_CONSTANT_BUFFERS);
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case PIPE_SHADER_CAP_MAX_TEMPS:
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return INT_MAX;
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