i915g: Fix staging texture uploads a bit.

They still look corrupted, but at least now they don't look tiled any more.
This commit is contained in:
Stéphane Marchesin 2011-06-28 12:04:45 -07:00
parent a09c5c2e30
commit bd1ee76442

View file

@ -981,11 +981,7 @@ i915_texture_create(struct pipe_screen *screen,
else
buf_usage = I915_NEW_TEXTURE;
if (tex->tiling == I915_TILE_NONE)
tex->buffer = iws->buffer_create(iws, tex->total_nblocksy * tex->stride,
buf_usage);
else
tex->buffer = iws->buffer_create_tiled(iws, &tex->stride, tex->total_nblocksy,
tex->buffer = iws->buffer_create_tiled(iws, &tex->stride, tex->total_nblocksy,
&tex->tiling, buf_usage);
if (!tex->buffer)
goto fail;