scons: Add dependencies to all .xml files.

Should prevent stuck builds when only some of the included .xml files
change.
This commit is contained in:
José Fonseca 2013-06-27 07:25:10 +01:00
parent 9f3cfe6aaf
commit bcd6f3b23c

View file

@ -3,6 +3,12 @@ Import('*')
from sys import executable as python_cmd
# Be conservative and depend on all XML files here. Missing dependencies means
# broken builds, whereas extraneous dependencies merely means regenerate the
# .[ch] files -- scons should not recompile them though.
sources = ['gl_and_es_API.xml'] + env.Glob('*.xml')
# Generate the GL API headers that are used by various parts of the
# Mesa and GLX tree. Other .c and .h files are generated elsewhere
# if they're only used in one place.
@ -10,28 +16,28 @@ from sys import executable as python_cmd
env.CodeGenerate(
target = '../../../mesa/main/dispatch.h',
script = 'gl_table.py',
source = 'gl_and_es_API.xml',
source = sources,
command = python_cmd + ' $SCRIPT -m remap_table -f $SOURCE > $TARGET',
)
env.CodeGenerate(
target = '../../../mapi/glapi/glapitable.h',
script = 'gl_table.py',
source = 'gl_and_es_API.xml',
source = sources,
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
)
env.CodeGenerate(
target = '../../../mapi/glapi/glapitemp.h',
script = 'gl_apitemp.py',
source = 'gl_and_es_API.xml',
source = sources,
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
)
env.CodeGenerate(
target = '../../../mapi/glapi/glprocs.h',
script = 'gl_procs.py',
source = 'gl_and_es_API.xml',
source = sources,
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
)